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==Production== Kevin Peterka and Gregg Chabot wrote the original [[screenplay]] in 1996, after which they sold it to [[Spyglass Media Group]].<ref>{{cite web |last1=Wehner |first1=Christopher |title=Reign of Fire |url=http://www.screenwritersutopia.com/article/d17f4b37 |website=Screenwriter's Utopia |access-date=26 July 2020}}</ref> In 2000, [[Matt Greenberg]] revised the screenplay for production.<ref name="Reign of Fire screenplay PDF">{{cite web |title=Reign of Fire Screenplay PDF |url=https://www.scriptslug.com/assets/scripts/reign-of-fire-2002.pdf |website=Script Slug |access-date=26 July 2020}}</ref> ''Reign of Fire'' was filmed in [[Republic of Ireland|Ireland]]'s [[Wicklow Mountains]], at the Glendasan Valley Lead Mines. Permission was given on the condition that the area not be damaged, and the crew removed all sets once filming was complete.<ref>{{Cite web |date=2001-02-27 |title='Reign of Fire' takes over park |url=https://www.independent.ie/irish-news/reign-of-fire-takes-over-park/26098111.html |access-date=2024-11-19 |website=Irish Independent |language=en}}</ref> However, an [[2001 United Kingdom foot-and-mouth outbreak#Spread to the rest of Europe|outbreak of foot-and-mouth disease in Europe]] stopped many planned scenes from being filmed due to quarantine restrictions. The dead dragon was designed and built by Artem, with visual effects by [[List of animation studios owned by The Walt Disney Company#Secret Lab|Secret Lab]]. The dragon's digital effects posed a problem for animators: <blockquote>"In recent years there have been several movies starring creatures with scaled surfaces. Among these are ''[[Jurassic Park (film)|Jurassic Park]]'', ''[[Dragonheart]]'', and ''[[Lake Placid (film)|Lake Placid]]''. The surfaces of these creatures have generally been constructed by layering painted textures atop displacement maps. This gives the model texture, but the scales stretch and shrink under the movement of the creature, giving a rubbery look that is not realistic."<ref>{{cite book|last1=Petti|first1=Ernest J|last2=Thompson|first2=Thomas V II|last3=Lusinsky|first3=Adolph|last4=Driskill|first4=Hank|title=ACM SIGGRAPH 2002 conference abstracts and applications |chapter=Dragon scales: The evolution of scale tool for ''Reign of Fire'' |date=2002|page=172|doi=10.1145/1242073.1242185|publisher=ACM|isbn=1581135254 |s2cid=2034980}}</ref></blockquote> In order to overcome this limitation, the then-groundbreaking work done by digital effects animator Neil Eskuri on [[The Walt Disney Company|Disney's]] 2000 release ''[[Dinosaur (2000 film)|Dinosaur]]'' was utilized as a benchmark in order to create a realistic physical simulation of the dragon. According to Carlos Gonzalez-Ochoa, the film called for "{{convert|100|ft|adj=on}} creatures with wing spans of {{convert|300|ft}} that could undergo enormous speeds and accelerations. The artistic direction required each dragon to have wings that transition between a variety of physical behaviors and interact with the environment."<ref>{{cite book|last1=Gonzalez-Ochoa|first1=Carlos|last2=Eberle|first2=David|last3=Dressel|first3=Rob|title=ACM SIGGRAPH 2002 conference abstracts and applications |chapter=Dynamic simulation of wing motion on "Reign of Fire" |date=2002|page=174|doi=10.1145/1242073.1242187|publisher=ACM|isbn=978-1-58113-525-1|s2cid=12852396}}</ref> [[Alexander Siddig]] claimed in a 2015 [[The A.V. Club|''A.V. Club'']] interview that Matthew McConaughey insisted upon being referred to his character's name on and off set, throughout production.<ref>{{Cite web |title=Alexander Siddig on being Bashir, quitting 24, and getting saddle-sore for Ridley Scott |url=https://www.avclub.com/alexander-siddig-on-being-bashir-quitting-24-and-gett-1798282506 |access-date=2025-05-05 |website=AV Club |language=en-US}}</ref>
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