Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Real World Studios
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==History== In 1986, following the success of his album ''[[So (album)|So]]'', [[Peter Gabriel]] decided to pursue a permanent recording facility. Knowing that he wanted to remain in the same area as the [[Ashcombe House, Somerset|Ashcombe House]] that he had been renting, and that he wanted the new location to be close to running water, Gabriel looked at several sites, mostly old mills, near [[Bath, Somerset|Bath]].<ref name="BiegerH">{{cite web|last=Bieger|first=Hannes|title=Real World Studios, Bath|url=https://www.soundonsound.com/music-business/real-world-studios-bath|website=soundonsound.com|publisher=Sound On Sound|date=May 2017|access-date=25 March 2023}}</ref> A 13-acre site in the village of [[Box, Wiltshire|Box]] featured the [[Bybrook River|By Brook]] and several existing buildings, including [[Bybrook River#Mills|Box Mill]], a 200-year-old water mill that had been converted to offices in the 1950s. Gabriel purchased the site and its buildings from [[Spafax]] in 1987.<ref name=timespace/> Gabriel's vision for the new studio was a unified space where everyone could work together, where musicians aren't separated from the engineer or producer. Additionally, he wanted these creative spaces to have elements of light, air, and water.<ref name=BiegerH/> Working with architectural design firm [[Feilden Clegg Bradley Studios|FCBStudios]], the existing buildings were converted and a new building ('The Big Room') was added. The new complex provided both recording studio facilities and residential accommodations.<ref>{{Cite web|url=http://fcbstudios.com/work/view/real-world-studios|title=FeildenCleggBradleyStudios: Real World Studios|website=FCBStudios.com|access-date=25 March 2023}}</ref><ref>{{Cite web |url=https://thespaces.com/2015/05/02/striking-a-chord-recording-studios-that-sync-design-and-function/ |title=Striking a Chord: Recording Studios That Sync Design and Function |website=thespaces.com|access-date=2017-04-10 |archive-date=2017-04-11 |archive-url=https://web.archive.org/web/20170411055403/https://thespaces.com/2015/05/02/striking-a-chord-recording-studios-that-sync-design-and-function/ |url-status=dead }}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Real World Studios
(section)
Add topic