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==Variants== Many variants of Nomic exist, all based on the initial ruleset. Some that have themes, begin with a single rule, or begin with a [[dictator]] instead of a democratic process to validate rules. Others combine Nomic with an existing game βsuch as [[Monopoly (game)|Monopoly]] or [[chess]],<ref>{{cite web |author=David Howe |url=http://www.chessvariants.com/multiplayer.dir/nomicchess.html |title=Nomic Chess |publisher=Chessvariants.com |access-date=2009-10-31 |archive-date=2009-09-30 |archive-url=https://web.archive.org/web/20090930175339/http://www.chessvariants.com/multiplayer.dir/nomicchess.html |url-status=live }}</ref> or, in one humorously paradoxical attempt, the improvisational game [[Mornington Crescent (game)|Mornington Crescent]].<ref>{{cite web|url=http://dunx.org/mornomic/ |title=Mornington Nomic |archive-url=https://web.archive.org/web/20200531230514/http://dunx.org/mornomic/|archive-date=2020-05-31 |publisher=Dunx.org |access-date=2009-10-31}}</ref> Even more unusual variants include a ruleset in which the rules are hidden from players' view, and a game which, instead of allowing voting on rules, splits into two sub-games, one with the rule, and one without it. In a computerized Nomic, the rules are interpreted by a computer, rather than by humans. This implies that the rules should be written in a language that a computer can understand, typically some sort of programming language or [[Game Description Language]]. Nomyx is such an implementation.<ref>{{Cite web|title=Nomyx, the game where you can change the rules|url=http://www.nomyx.net/|access-date=2021-11-13|archive-url=https://web.archive.org/web/20201112035800/http://www.nomyx.net/|archive-date=2020-11-12 |website=www.nomyx.net}}</ref><ref>{{Cite web|date=17 October 2021|title=Nomyx|website=[[GitHub]] |url=https://github.com/cdupont/Nomyx|access-date=1 July 2020|archive-date=16 February 2016|archive-url=https://web.archive.org/web/20160216120031/https://github.com/cdupont/Nomyx|url-status=live}}</ref>
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