Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Industrial Light & Magic
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Notable employees and clients == [[Adobe Photoshop|Photoshop]] was first used at Industrial Light & Magic as an image-processing program. Photoshop was created by ILM Visual Effects Supervisor [[John Knoll]] and his brother [[Thomas Knoll|Thomas]] as a summer project. It was used on ''[[The Abyss]]''. The Knoll brothers sold the program to Adobe in 1989.<ref>{{cite magazine |url=https://www.vanityfair.com/hollywood/2016/12/star-wars-rogue-one-john-knoll-visual-effects|title=The Star Wars Saga's Secret Weapon: A Visual Effects Nerd with a Big Story to Tell|magazine=Vanity Fair|date=December 12, 2016}}</ref> Thomas Knoll continues to work on Photoshop at Adobe and is featured in the billing on the Photoshop splash screen. John Knoll continues to be ILM's top visual effects supervisor, and was one of the executive producers and writers of ''[[Rogue One: A Star Wars Story]]''.<ref>{{cite web|url=https://www.youtube.com/watch?v=EtzFvRjrvXM| archive-url=https://ghostarchive.org/varchive/youtube/20211109/EtzFvRjrvXM| archive-date=2021-11-09 | url-status=live|title=Startup Memories: The Beginning of Photoshop|date=March 7, 2011|publisher=[[Adobe Photoshop]]|via=[[YouTube]]|access-date=June 12, 2020}}{{cbignore}}</ref> In addition to their work for George Lucas, ILM also collaborates with [[Steven Spielberg]] on many films that he directs and produces. [[Dennis Muren]] has acted as Computer Animation Supervisor on many of these films. For ''[[Jurassic Park (film)|Jurassic Park]]'' in 1993, ILM used the program Viewpaint, which allowed the visual effects artists to paint color and texture directly onto the surface of the computer models.<ref>{{cite web |url=https://vfxblog.com/viewpaint/ |title=Viewpaint: ILM's secret weapon on Jurassic Park |website=vfxblog.com |date=May 23, 2018}}</ref> Former ILM CG Animator [[Steve Williams (animator)|Steve "Spaz" Williams]] said that it took nearly a year for the shots that involved computer-generated dinosaurs to be completed.<ref>{{cite web |url=https://www.businessinsider.com/jurassic-park-how-cgi-was-used-2014-11 |title=How 4 Minutes Of CGI Dinosaurs In 'Jurassic Park' Took A Year To Make |website=Insider |date=November 27, 2014}}</ref> The film is noted for its groundbreaking use of [[computer-generated imagery]],<ref>{{cite magazine |url=https://www.wired.com/2014/06/jurassic-park-cgi/ |title=Jurassic Park Turns 21: A Look Back at How It Revolutionized Special Effects |magazine=Wired |date=June 10, 2014}}</ref><ref>{{cite web |url=https://www.avclub.com/here-s-how-jurassic-park-changed-the-special-effects-ga-1798269391 |title=Here's how Jurassic Park changed the special effects game |website=The A.V. Club |date=June 11, 2014}}</ref><ref>{{cite web |url=https://www.businessinsider.com/jurassic-park-before-cgi-2014-6 |title=How 'Jurassic Park' Changed Special Effects Forever |website=Insider |date=June 13, 2014}}</ref> and is regarded as a landmark for [[visual effects]].<ref>{{cite web |url=https://www.hollywoodreporter.com/lists/critics-picks-10-landmark-cgi-884346/ |title=Critic's Picks: 10 Landmark CGI-Meets-Live-Action Movies |website=The Hollywood Reporter |date=April 15, 2016}}</ref><ref>{{cite web |url=https://www.avclub.com/the-50-greatest-special-effects-movies-of-all-time-1827830379/slides/34 |title=The 50 greatest special effects movies of all time: Jurassic Park (1993) |website=The A.V. Club |date=July 26, 2018}}</ref><ref>{{cite web |url=https://collider.com/from-avatar-to-jurassic-park-10-great-films-that-have-timeless-visual-effects/ |title=From 'Avatar' to 'Jurassic Park' : 10 Great Films That Have Timeless Visual Effects |website=Collider |date=June 30, 2022}}</ref> The company also works on more subtle special effects—such as widening streets, digitally adding more extras to a shot, and inserting the film's actors into preexisting footage—in films such as in ''[[Forrest Gump]]'' in 1994.<ref>{{cite web |url=https://www.usatoday.com/story/life/2015/06/12/industrial-light-magics-greatest-special-effects-hits/71062124/ |title=Industrial Light & Magic's greatest hits |website=USA Today |date=June 12, 2015}}</ref><ref>{{cite web |url=https://www.avclub.com/the-50-greatest-special-effects-movies-of-all-time-1827830379/slides/35 |title=The 50 greatest special effects movies of all time: Forrest Gump (1994) |website=The A.V. Club |date=July 26, 2018}}</ref><ref>{{cite web |url=https://beforesandafters.com/2019/07/04/i-want-to-see-it-ilmers-on-the-time-gary-sinise-first-saw-his-missing-legs-in-forrest-gump/ |title='I want to see it!' ILMers on the time Gary Sinise first saw his missing legs in 'Forrest Gump' |website=befores & afters |date=July 4, 2019}}</ref> [[Adam Savage]], [[Grant Imahara]] and [[Tory Belleci]] of ''[[MythBusters]]'' fame have all worked at ILM.<ref>{{cite episode | series=Mythbusters | season=16 | number=10 | date=March 2016}}</ref> ILM is also famous for their commercial work. Their clients include [[Energizer Holdings|Energizer]],<ref name="WP95">{{Cite news |last=Horwitz |first=Simi |date=1995-03-26 |title=Dream Commercials |language=en-US |newspaper=[[Washington Post]] |url=https://www.washingtonpost.com/archive/lifestyle/tv/1995/03/26/dream-commercials/34d66fb2-17da-4bcd-af31-7a48fc656588/ |access-date=2023-08-19 |issn=0190-8286}}</ref> and [[Oldsmobile]].<ref name="WP95"/> They also animated [[Yoda]] for a series of 2012 commercials for [[Vodafone]], which were broadcast in the UK.<ref name=YodaVodafoneDigitalSpy>{{cite web |last=Laughlin|first=Andrew|date=January 19, 2012|url=https://www.digitalspy.com/tech/a360813/yodafone-jedi-master-signs-up-for-vodafone-tv-ad-campaign-video/|title=Yodafone: Jedi Master signs up for Vodafone TV ad campaign - video|publisher=[[DigitalSpy]]|accessdate=April 16, 2023}}</ref><ref name=YodaVodafoneDigitalSpysecondref>{{cite web |last=Nissim|first=Mayer|date=July 30, 2012|url=https://www.digitalspy.com/fun/a395970/yoda-strikes-back-star-wars-returns-in-new-vodafone-ad-video/|title=Yoda Strikes Back: Star Wars returns in new Vodafone ad - video|publisher=[[DigitalSpy]]|accessdate=April 16, 2023}}</ref><ref name=YodaVodafoneTheDrum>{{cite web |last=Lepitak|first=Stephen|date=January 19, 2012|url=https://www.thedrum.com/news/2012/01/19/yoda-features-vodafone-campaign-promote-red-box-transfer-service|title=Yoda features in Vodafone campaign to promote RED box transfer service|publisher=The Drum|accessdate=April 16, 2023}}</ref> Actor [[Masi Oka]] worked on several major ILM productions as a [[programmer]], including ''[[Star Wars: Episode III – Revenge of the Sith|Revenge of the Sith]]'', before joining the cast of the NBC show ''[[Heroes (U.S. TV series)|Heroes]]'' as [[Hiro Nakamura]].<ref>{{cite news |url=https://www.wired.com/culture/lifestyle/news/2006/10/71984 |date=25 October 2006 |last=Gaudiosi |first=John |title=Masi Oka: Coder, Actor, Hero |newspaper=[[Wired (magazine)|Wired]]}}</ref> American film director [[David Fincher]] worked at ILM for four years in the early 1980s.<ref>{{Cite book|last=Rinzler|first=J.W.|title=The Making of Star Wars: Return of the Jedi|publisher=Del Ray|year=2013|isbn=978-0-345-51146-1|location=New York|pages=240, 349}}</ref> Film director [[Joe Johnston]] was a Visual effects artist and an Art Director.<ref>{{Cite book|last=Rinzler|first=J.W.|title=The Making of Star Wars: Return of the Jedi|publisher=Del Ray|year=2013|isbn=978-0-345-51146-1|location=New York|pages=viii, 8, 42–44, 350}}</ref> Film director [[Mark A.Z. Dippé]] was a Visual Effects animator who directed ''[[Spawn (1997 film)|Spawn]]'' which was released in 1997.<ref>{{Cite magazine |last=Sirius |first=R. U. |date=1997-07-25 |title=A Chat with the Master of Digital Hell |language=en-US |magazine=[[Wired (magazine)|Wired]] |url=https://www.wired.com/1997/07/a-chat-with-the-master-of-digital-hell/ |access-date=2023-08-19 |issn=1059-1028}}</ref> Sound editor and film producer [[James Nelson (sound editor)|James "Jim" Nelson]] served as an associate producer of the original ''Star Wars'' and helped build Industrial Light & Magic alongside George Lucas, overseeing the company's administration and management.<ref>{{Cite magazine|url=https://www.hollywoodreporter.com/movies/movie-news/jim-nelson-dead-star-wars-713906/ |date=22 June 2014 |last=Barnes |first=Mike |title=Jim Nelson, Who Helped Build ILM for George Lucas and 'Star Wars,' Dies at 81 |newspaper=[[The Hollywood Reporter (magazine) |The Hollywood Reporter]]}}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Industrial Light & Magic
(section)
Add topic