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Hitman 2: Silent Assassin
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== Development == One of the major complaints critics made about the first game was that it was inaccessible to most players due to its unfriendly nature, featuring difficult gameplay and a broken checkpoint system.<ref name="pcgamer200112">{{cite journal |last=Smith |first=Rob |date=December 2001 |title=''Hitman 2'' |journal=[[PC Gamer]] |volume=8 |issue=12 |page=28 |issn=1080-4471 |oclc=31776112}}</ref> Improvements were made to the game's [[Artificial intelligence|AI]] and many levels were made smaller and more focused. Additional items would be available in the second installment, including [[chloroform]] for quietly taking down enemies and a crossbow which could silently kill opponents. The initial story for the game would take place after the events of the first game. After hearing the changes planned for ''Hitman 2'', ''[[PC Gamer]]'' declared in December 2001 that "''Hitman 2'' should be everything we wished of its predecessor β and that gives us extremely high hopes."<ref name="pcgamer200112"/>
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