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===Construction of codes=== Golomb coding uses a tunable parameter {{mvar|M}} to divide an input value {{mvar|x}} into two parts: {{mvar|q}}, the result of a division by {{mvar|M}}, and {{mvar|r}}, the remainder. The quotient is sent in [[unary coding]], followed by the remainder in [[truncated binary encoding]]. When <math>M=1</math>, Golomb coding is equivalent to unary coding. Golomb–Rice codes can be thought of as codes that indicate a number by the position of the ''bin'' ({{mvar|q}}), and the ''offset'' within the ''bin'' ({{mvar|r}}). The example figure shows the position {{mvar|q}} and offset {{mvar|r}} for the encoding of integer {{mvar|x}} using Golomb–Rice parameter {{math|''M'' {{=}} 3}}, with source probabilities following a geometric distribution with {{math|''p''(0) {{=}} 0.2}}. Formally, the two parts are given by the following expression, where {{mvar|x}} is the nonnegative integer being encoded: :<math>q = \left \lfloor \frac{x}{M} \right \rfloor</math> and :<math>r = x - qM</math>. [[File:GolombCodeRedundancy.svg|thumb|upright 1.5|This image shows the redundancy, in bits, of the Golomb code, when {{mvar|M}} is chosen optimally, for {{math| 1 − ''p''(0) ≥ 0.45}}]] Both {{mvar|q}} and {{mvar|r}} will be encoded using variable numbers of bits: {{mvar|q}} by a unary code, and {{mvar|r}} by {{mvar|b}} bits for Rice code, or a choice between {{mvar|b}} and {{math|{{var|b}}+1}} bits for Golomb code (i.e. {{mvar|M}} is not a power of 2), with <math>b = \lfloor\log_2(M)\rfloor</math>. If <math>r < 2^{b+1} - M</math>, then use {{mvar|b}} bits to encode {{mvar|r}}; otherwise, use {{mvar|b}}+1 bits to encode {{mvar|r}}. Clearly, <math>b=\log_2(M)</math> if {{mvar|M}} is a power of 2 and we can encode all values of {{mvar|r}} with {{mvar|b}} bits. The integer {{mvar|x}} treated by Golomb was the run length of a [[Bernoulli process]], which has a [[geometric distribution]] starting at 0. The best choice of parameter {{mvar|M}} is a function of the corresponding Bernoulli process, which is parameterized by <math>p = P(x=0)</math> the probability of success in a given [[Bernoulli trial]]. {{mvar|M}} is either the median of the distribution or the median ±1. It can be determined by these inequalities: : <math>(1-p)^M + (1-p)^{M+1} \leq 1 < (1-p)^{M-1} + (1-p)^M,</math> which are solved by : <math>M = \left\lceil -\frac{\log(2 -p)}{\log(1-p)}\right\rceil</math>. For the example with {{math|''p''(0) {{=}} 0.2}}: : <math>M = \left\lceil -\frac{\log(1.8)}{\log(0.8)}\right\rceil = \left\lceil 2.634 \right\rceil = 3</math>. The Golomb code for this distribution is equivalent to the [[Huffman code]] for the same probabilities, if it were possible to compute the Huffman code for the infinite set of source values.
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