Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Chrono Cross
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Parallel dimensions=== [[File:Navigatingelnido.png|right|thumb|Players navigate the game's tropical setting by boat.|alt="Home World", an archipelago featuring fishing settlements, a city, and a volcanic mountain range surrounding a stone fort]] The existence of two major [[parallel universe (fiction)|parallel dimensions]], like time periods in ''Chrono Trigger'', plays a significant role in the game. Players must go back and forth between the worlds to recruit party members, obtain items, and advance the plot. Much of the population of either world have counterparts in the other; some party members can even visit their other versions. The player must often search for items or places found exclusively in one world. Events in one dimension sometimes have an impact in the other—for instance, cooling scorched ground on an island in one world allows vegetation to grow in the other world. This system assists the presentation of certain themes, including the questioning of the importance of one's past decisions and humanity's role in destroying the environment.<ref name="ignreview">{{cite web|date=August 15, 2000 |first=David |last=Zdyrko |title=Chrono Cross Review |url=http://psx.ign.com/articles/162/162503p1.html |website=IGN |access-date=July 24, 2006 |url-status=live |archive-url=https://web.archive.org/web/20060810021705/http://psx.ign.com/articles/162/162503p1.html |archive-date=August 10, 2006 }}</ref> Rounding out the notable facets of ''Chrono Cross''<nowiki>'</nowiki>s gameplay are the [[New Game Plus|New Game+]] option and multiple endings. As in ''Chrono Trigger'', players who have completed the game may choose to start the game over using data from the previous session. Character levels, learned techniques, equipment, and items gathered copy over, while acquired money and some story-related items are discarded. On a New Game+, players can access twelve endings.<ref name="endingcount">{{cite web|year=2005 |title=Chrono Cross Endings |url=http://www.chronocompendium.com/Term/Endings_(Chrono_Cross).html |work=Chrono Compendium |access-date=July 24, 2006 |url-status=live |archive-url=https://web.archive.org/web/20060615191711/http://chronocompendium.com/Term/Endings_%28Chrono_Cross%29.html |archive-date=June 15, 2006 }}</ref> Scenes viewed depend on players' progress in the game before the final battle, which can be fought at any time in a New Game+ file.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Chrono Cross
(section)
Add topic