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==Development== Inspired by his love of RPGs and while learning Windows programming in the 80s, Rick Saada designed and completed ''Castle of the Winds''. The game sold 13,500 copies. By 1998, the game's author, Rick Saada, decided to distribute the entirety of ''Castle of the Winds'' free of charge.<ref name="saada"/> The game is public domain per Rick Saada's words: {{Blockquote|Rick Saada, creator of ''Castle of the Winds'', decided to give permission for anyone to distribute it for free. Epic doesn't have an ''exclusive'' license to sell it.<ref name="odin-downloads"/>}} ===Graphics=== All terrain tiles, some landscape features, all monsters and objects, and some spell/effect graphics take the form of Windows 3.1 icons and were done by Paul Canniff.<ref name="gamasutra" /> Multi-tile graphics, such as ball spells and town buildings, are bitmaps included in the executable file. No graphics use colors other than the Windows-standard 16-color palette, plus transparency. They exist in monochrome versions as well, meaning that the game will display well on monochrome monitors. The map view is identical to the playing-field view, except for scaling to fit on one screen. A simplified map view is available to improve performance on slower computers. The latter functionality also presents a cleaner display, as the aforementioned scaling routine does not always work correctly.
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