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===Main editions=== The first four editions use a ground scale of 1-inch = 15-feet. ''Aeroduel'' introduced an air-to-air scale of ¼-inch = 15-feet. The ''Fifth Edition'' uses a revised scale of 3-inches = 15-feet. ;First edition * ''Car Wars'' 1981–1984 (4" × 7" ziplock-bag or [[Pocket Box]]) ** Cars, pickups, vans, and motorcycles. Turns have ten phases. * ''[[Sunday Drivers (Car Wars)|Sunday Drivers]]''/''Crash City'' 1982 (Pocket Box) ** Added pedestrians, a small bus, and rules for buildings * ''[[Truck Stop (Car Wars)|Truck Stop]]'' 1983 (Pocket Box) ** Added full-size buses and [[semi-trailer truck]]s * ''[[Autoduel Champions]]'' 1983 (8½" × 11" book) ** Added helicopters, grasshoppers (flying cars), and superheroes (the last not canon for Car Wars) ** Introduced an alternative hex-based movement system–using 3-inch cars and 1-inch hexes–intended for use with role-playing games. This system was not used again in Car Wars, although the scale is the same as ''Car Wars: Fifth Edition''. * ''[[Car Wars Reference Screen]]'' 1983 (3-panel 8½" × 11") ** Added "Advanced Collision System" * ''[[The AADA Vehicle Guide]]'' 1983 (5½" × 8½" book) ** Added trikes (three-wheeled motorcycles) and off-road rules ;Second edition * ''Car Wars Deluxe Edition'' 1985 (9" × 12" box) ** Combined and refined the various first edition rules, adding 10-wheeler [[truck]]s ** Note: Starting in 1990 the ''Deluxe Edition'' boxes contained the ''Car Wars Compendium: Second Edition'' rulebook rather than the original ''Deluxe Edition'' rulebook. * ''Dueltrack'' 1986 (9" × 12" box) ** Added gasoline engines, metal armor, race-cars, and ''Chassis & Crossbow'' (rules for the primitive early history of Car Wars) * ''The AADA Vehicle Guide: Volume 2'' 1987 (5½" × 8½" book) ** Added sedans, and campers ([[sport utility vehicle|SUVs]]) * ''[[Boat Wars]]'' 1988 ([[Pocket Box]]), 1990 (9" × 12" box) ** Added boats, amphibious cars, and hovercraft ;Third Edition * ''[[The Car Wars Compendium]]'' 1989 (8½" × 11" book) ** Turns reduced to five phases. Control Table revised. ** Compiled all the second edition rules (except race-cars) in one place ** Refined car movement, based more on the ''Turning Key'' than on a map grid ;Fourth Edition * ''Car Wars Compendium: Second Edition'' 1990, 1996 (8½" × 11" book) ** Control Table revised again. ** Revised rules — including race-cars — with many updates and refinements. * ''Car Wars Tanks'' 1990 (9" × 12" box) ** Added wheeled military vehicles, tanks, and really big guns * ''Aeroduel'' 1990 (9" × 12" box) ** Added fixed-wing planes and [[airship]]s with both civilian and military grade weapons * ''Uncle Albert's Catalog From Hell'' 1992 (8½" × 11" book) ** Includes all previously published construction rules, weapons, and equipment, but the only play rules are minor updates to the CWC2E rules. ;Fifth Edition * ''Car Wars'' 5.0 2002 (9 comic book sized pamphlets, containing the same rules with different car designs, any one of which is all that is required to play). ** Back to just cars (pre-designed), with simplified play rules. Turns reduced to three phases. ** Scale change, with 1-inch = 5-feet instead of 15-feet ** No official construction rules published {{as of|2011|lc=yes}}, although a reverse-engineered unofficial version exists The fourth edition has been re-released, and includes the auto creation rules and simplified rules for Role Playing. ;Sixth Edition On Nov 29, 2019, a [[Kickstarter]] was started to create a sixth edition, similar to the popular OGRE kickstarter. It was funded as of Jan 6, 2020, with 3,936 backers pledging $652,995.<ref>{{cite web |title=Car Wars Sixth Edition by Steve Jackson Games |url=https://www.kickstarter.com/projects/sjgames/car-wars-sixth-edition-by-steve-jackson-games |website=Kickstarter |date=December 2024 |language=en}}</ref>
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