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==Reception== [[Steve Jackson (American game designer)|Steve Jackson]] reviewed ''Bunnies & Burrows'' in ''[[The Space Gamer]]'' No. 10.<ref name="SG">{{cite journal|last=Jackson|first=Steve|author-link=Steve Jackson (American game designer) |date=February–March 1977 |title=Reviews|journal=[[The Space Gamer]]|publisher=[[Metagaming Concepts|Metagaming]]|issue=10|pages=25}}</ref> He concluded that "''B & B'' is probably worth the retail price [...] at least to a FRP fan. The writing style is intelligent, lucid, and occasionally witty; the rules are workable [...] the art, as I think I pointed out, is so bad it's great; and the whole idea is appealing."<ref name="SG"/> One commentator asserted that the game had "incredible role-playing potential", but the concept of role-playing rabbits can be viewed as bizarre, and as such they believed that most people thought it was stupid when it was first released.<ref name="Astinus">{{cite journal | author = Astinus | url = http://ptgptb.org/0003/hist3.html | title = The History of Roleplaying | access-date = 2008-09-12 | date = June 1998 |journal = Places to Go, People to be | issue = 3 }}</ref> James Davis Nicoll in 2020 for ''[[Black Gate (magazine)|Black Gate]]'' said "In most games, the PCs are functionally apex predators. Not so in B. Dennis Sustare and Scott Robinson's ''Watership Down''-inspired ''Bunnies and Burrows'', in which you play a rabbit, a tasty, tasty rabbit. Filled with legitimately innovative game mechanics, it provided a combat system the rabbits were very ill-advised to use, as well as a skill system hampered only by the fact the rabbits were, well, as smart as rabbits. Human NPCs fill the Cosmic Horror niche: enigmatic, powerful, and deadly."<ref>{{cite web | url=https://www.blackgate.com/2020/06/10/stormbringer-stargates-and-fighting-sail-ten-classic-unplayed-rpgs/ | title=Stormbringer, Stargates, and Fighting Sail: Ten Classic Unplayed RPGS – Black Gate | date=10 June 2020 }}</ref> In his 2023 book ''Monsters, Aliens, and Holes in the Ground'', RPG historian Stu Horvath noted, "''B&B'' is the first game to push beyond the fantasy battle boundaries established by ''[[Dungeons & Dragons]]''. This step [helped] the hobby arrive at the sort of indie games that focus on collaborative storytelling and lightweight, intuitive rules."<ref name=mahg>{{cite book| last = Horvath| first = Stu| title = Monsters, Aliens, and Holes in the Ground| publisher = MIT Press| date = 2023| location = Cambridge, Massachusetts| pages = 9–11| isbn =9780262048224 }}</ref>
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