Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Basic Role-Playing
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Rules system == ''BRP'' is similar to other generic systems such as ''[[GURPS]]'', ''[[Hero System]]'', or ''[[Savage Worlds]]'' in that it uses a simple resolution method which can be broadly applied. It uses a core set of seven [[Ability score|characteristics]]: Size, Strength, Dexterity, Constitution, Intelligence, Power, and Appearance or Charisma. From these, a character derives scores in various [[Skill (role-playing)|skills]], expressed as percentages. These skill scores are the basis of play. When attempting an action, the player rolls percentile dice to attempt to get a result equal to or lower than the character's skill score. Each incarnation of the ''BRP'' rules changed or added to the core ideas and mechanics, so that games are not identical. For example, in ''Call of Cthulhu'', skills may never be over 100%, while in ''Stormbringer'' skills in excess of 100% are within reach for all characters. Scores can increase through experience checks, the mechanics of which vary in an individual game. The system treats armor and defense as separate: the act of parrying is a defensive skill that reduces an opponent's chance to successfully land an attack, and the purpose of armor is to absorb damage. In most ''BRP'' games there is no difference between the player character race systems and that of monsters or other opponents. By varying ability scores, the same system is used for a human hero as a troll villain. This approach allows for players to play a variety of nonhuman species.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Basic Role-Playing
(section)
Add topic