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==Overview== Maya is an application used to generate 3D assets for use in the [[film]], [[television]], [[video game]], and [[advertising]] industries. The software was initially released for the [[IRIX]] operating system. However, this support was discontinued in August 2005 after the release of version 6.5. Maya was available in both "Complete" and "Unlimited" editions until August 2008, when it was turned into a single suite.<ref>{{cite web|title=Autodesk Maya Features β Compare|url=http://usa.autodesk.com/adsk/servlet/pc/compare/index?siteID=123112&id=13583751|url-status=dead|archive-url=https://web.archive.org/web/20101006081157/http://usa.autodesk.com/adsk/servlet/pc/compare/index?siteID=123112&id=13583751|archive-date=2010-10-06|access-date=2010-10-02|website=Autodesk}}</ref> Users define a virtual workspace (''scene'') to implement and edit media of a particular project. Scenes can be saved in a variety of formats, the default being ''.mb'' (Maya Binary). Maya exposes a [[node graph architecture]]. Scene elements are [[Node (computer science)|node]]-based, each node having its own attributes and customization. As a result, the visual representation of a scene is based entirely on a network of interconnecting nodes, depending on each other's information. For the convenience of viewing these networks, there is a [[dependency graph|dependency]] and a [[directed acyclic graph]]. Assets created with Maya can be imported to game engines such as [[Unreal Engine]] and [[Unity (game engine)|Unity]].{{cn|date=January 2024}}
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