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==== Scoring ==== {{main|Skat scoring}} The score is always assigned to the declarer (positive or negative) in the classical scoring system. The score to be awarded is the actual game value. How high the player bid during the bidding is immaterial, as long as the game value is at least as high as declarer's bid (see [[#Overbid hands|Overbid Hands]] above). Note that often the score will be higher than the bidding value, because players typically do not bid as high as their hand would allow. For a won game, that score is added to declarer's tally. For a lost game, the score is doubled and subtracted from declarer's tally (negative score). Until 1998, lost ''Hand'' games did not count double, but this rule was dropped in that year. The reason was that in tournament play nearly all games played were ''Hand'' games. This increased the game level by one, but did not penalize as much as a normal game would have if lost. In league games, 50 points get added for each game that is won by the declarer and 40 points each get added to the tally of the defending team shall they win to lower the chance factor and to stress the skill factor. In that situation, it becomes far more important for each player to bid his or her hand as high as possible. '''Example 1:''' Anton is declarer. He bids 20 and declares a grand game. He then wins with 78 points in tricks. Declarer held {{cards|Jc|Js|Jd}}. The game value is 24 Γ (2 + 1) = 72 points. These are awarded to the declarer. '''Example 2:''' Brigitte is declarer. She bids 30 and declares a ''Null Ouvert'' game. She, however, is forced to take the ninth trick, losing the game. The game value is 46, it will be doubled and subtracted from her total score (β92 points).
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