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===Greyhawk revived (1988β1990)=== By 1988, with the first series of ''Dragonlance'' adventures drawing to a close, and ''Forgotten Realms'' doing very well, TSR turned back to ''Greyhawk''. In the January 1988 issue of ''Dragon'', Jim Ward - one of the original players in the dungeons of ''Greyhawk'', creator of the wizard Drawmij, and now working for TSR in the post-Gygax era - requested player-input about what should be included in a hardcover sourcebook for ''Greyhawk''.<ref>{{cite journal | last = Ward | first = James A. | author-link = Jim Ward (game designer) | title = The Game Wizards: A volume of Oerthly Delight | journal = Dragon | issue = 129 | page = 57 | publisher = TSR | location = Lake Geneva WI | date=January 1988}}</ref> He received over five hundred letters in response.<ref name=dragon135>{{cite journal | last = Ward | first = James A. | author-link = Jim Ward (game designer) | title = The Game Wizards: Readers speak out on Greyhawk Adventures | journal = Dragon | issue = 135 | page = 30 | publisher = TSR | location = Lake Geneva WI | date = August 1988}}</ref> In the August 1988 issue of ''Dragon'', he outlined the ideas from readers that had been included,<ref name=dragon135 /> and ''[[Greyhawk Adventures]]'' appeared shortly afterward as a response to requests from ''Greyhawk'' fans.<ref name="Dragon #143"/> The book's title was borrowed from Rose Estes's ''Greyhawk Adventures'' line of novels and used the same front-cover banner design. It was the thirteenth and final hardcover book published for the 1st edition ''Advanced Dungeons & Dragons'' rules. The contents were designed to give [[Dungeon Master]]s ideas and play-opportunities unique to the ''Greyhawk'' world, including new monsters, magical spells and items, a variety of geographical features, profiles of prominent citizens, and the [[incarnation|avatars]] of deities. In the time since Gygax had left TSR, no original ''Greyhawk'' material had been published, and many letter-writers had requested ideas for new adventures. Ward responded by including six plot-outlines that could be inserted into a ''Greyhawk'' campaign. ====''The City of Greyhawk'' boxed set==== {{See also|The City of Greyhawk}} The publication of ''Greyhawk Adventures'' came just as TSR released the [[Editions of Dungeons & Dragons#Advanced Dungeons & Dragons 2nd edition|2nd edition of ''Dungeons & Dragons'']]. TSR released ''[[The City of Greyhawk]]'' boxed set in 1989 under the ''Greyhawk Adventures'' banner. Written by [[Carl Sargent]] and Rik Rose, this was not the city created by Gygax and Kuntz, but a new plan built from references made in previously-published material. This release remolded Gary Gygax's old Circle of Eight into a new plot-device. Instead of a group of eight companions based in the Obsidian Citadel who left periodically to fight evil, the Circle became eight wizards led by a ninth wizard, Gygax's former character [[Mordenkainen]]. In addition to Mordenkainen, seven of the wizards were previously existing characters from Gygax's original home game: Bigby, Otiluke, Drawmij, Tenser, Nystul, Otto, and Rary. The eighth was new: the female wizard Jallarzi Sallavarian. The Circle's mandate was to act as neutral referees between Good and Evil, never letting one side or the other gain the upper hand for long. In addition, Sargent and Rose took Gygax's original Obsidian Citadel, re-purposed it as Mordenkainen's castle, and placed it in an unspecified location in the [[Yatil Mountains]].<ref>{{Cite book | last1 = Sargent | first1 = Carl | author-link = Carl Sargent | last2 = Rose | first2 = Rik | title = The City of Greyhawk: Folks, Feuds and Factions | place = Lake Geneva WI | publisher = TSR, Inc. | year = 1989 | chapter = 3 | pages = 20β27 | isbn = 0-88038-731-9}}</ref> The following year, in conjunction with this boxed set, TSR published a trilogy of ''World of Greyhawk'' Adventure (WGA) modules by Richard and Anne Brown - WGA1 ''[[Falcon's Revenge]]'', WGA2 ''[[Falconmaster]]'', and WGA3 ''Flames of the Falcon'' - set in the city, and centered on a mysterious villain called The Falcon. A fourth WGA module, [[Vecna Lives!|WGA4 ''Vecna Lives!'']] by David Cook, was published the same year, and featured the first appearance by [[Vecna]], formerly a mythic [[lich (D&D)|lich]] in ''Dungeons & Dragons'' lore, now promoted to demigod-status. ====Modules released under the ''Greyhawk Adventures'' banner==== TSR also released five new ''World of Greyhawk'' (WG) adventures, which used the ''Greyhawk Adventures'' banner: * [[Fate of Istus|WG8 ''Fate of Istus'']] (Various authors, 1989) * [[Gargoyle (module)|WG9 ''Gargoyle'']] (Dave Collins & Skip Williams, 1989) * [[Child's Play (module)|WG10 ''Child's Play'']] (Jean Rabe & Skip Williams, 1989) * [[Puppets (module)|WG11 ''Puppets'']] (Vince Garcia & Bruce Rabe, 1989) * [[Vale of the Mage|WG12 ''Vale of the Mage'']] (Jean Rabe, 1989) In 1990, TSR also published [[Greyhawk Ruins|WGR1 ''Greyhawk Ruins'']], a module and sourcebook about Castle Greyhawk by TSR writers Blake Mobley and [[Timothy Brown (game designer)|Timothy Brown]]. Although this was not the Castle Greyhawk of Gygax and Kuntz, it was the first serious attempt to publish details of the castle.
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