Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Cross product
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Handedness ==<!-- This section is linked from [[Vector calculus]] --> {{Original research section|date=September 2021}} === Consistency === When physics laws are written as equations, it is possible to make an arbitrary choice of the coordinate system, including handedness. One should be careful to never write down an equation where the two sides do not behave equally under all transformations that need to be considered. For example, if one side of the equation is a cross product of two [[polar vector]]s, one must take into account that the result is an [[Pseudovector|axial vector]]. Therefore, for consistency, the other side must also be an axial vector.{{Citation needed|date=April 2008}} More generally, the result of a cross product may be either a polar vector or an axial vector, depending on the type of its operands (polar vectors or axial vectors). Namely, polar vectors and axial vectors are interrelated in the following ways under application of the cross product: * polar vector × polar vector = axial vector * axial vector × axial vector = axial vector * polar vector × axial vector = polar vector * axial vector × polar vector = polar vector or symbolically * polar × polar = axial * axial × axial = axial * polar × axial = polar * axial × polar = polar Because the cross product may also be a polar vector, it may not change direction with a mirror image transformation. This happens, according to the above relationships, if one of the operands is a polar vector and the other one is an axial vector (e.g., the cross product of two polar vectors). For instance, a [[vector triple product]] involving three polar vectors is a polar vector. A handedness-free approach is possible using exterior algebra. === The paradox of the orthonormal basis === Let ('''i''', '''j''', '''k''') be an orthonormal basis. The vectors '''i''', '''j''' and '''k''' do not depend on the orientation of the space. They can even be defined in the absence of any orientation. They can not therefore be axial vectors. But if '''i''' and '''j''' are polar vectors, then '''k''' is an axial vector for '''i''' Γ '''j''' = '''k''' or '''j''' Γ '''i''' = '''k'''. This is a paradox. "Axial" and "polar" are ''physical'' qualifiers for ''physical'' vectors; that is, vectors which represent ''physical'' quantities such as the velocity or the magnetic field. The vectors '''i''', '''j''' and '''k''' are mathematical vectors, neither axial nor polar. In mathematics, the cross-product of two vectors is a vector. There is no contradiction.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Cross product
(section)
Add topic