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=== Notation and recording games === {{Main|Go game record}} Go games are recorded with a simple coordinate system. This is comparable to [[Algebraic notation (chess)|algebraic chess notation]], except that Go stones do not move and thus require only one coordinate per turn. Coordinate systems include purely numerical (4โ4 point), hybrid (K3), and purely alphabetical.<ref>{{cite web|author=Stas Bekman|url=http://stason.org/TULARC/games/go/5-3-Recording-Go-games.html |title=Go FAQ |publisher=Stason.org |access-date=2014-03-25}}</ref> The [[Smart Game Format]] uses alphabetical coordinates internally, but most editors represent the board with hybrid coordinates as this reduces confusion. Alternatively, the game record can also be noted by writing the successive moves on a diagram, where odd numbers mean black stones, even numbers mean white stones (or conversely when playing with a handicap), and a notation like "25=22" in the margin means that the 25th stone was played at the same location as the 22nd one, which had been captured in the meantime. The Japanese word [[kifu]] is sometimes used to refer to a game record. In Unicode, Go stones can be represented with black and white circles from the block [[Geometric Shapes (Unicode block)|Geometric Shapes]]: * {{unichar|25CB|white circle|html=}} * {{unichar|25CF|black circle|html=}} The block [[Miscellaneous Symbols]] includes "Go markers"<ref>{{cite web|title=Go markers|url=https://www.unicode.org/charts/PDF/U2600.pdf#search=Go%20markers|work=The Unicode Standard|archive-url=https://web.archive.org/web/20010603010228/https://www.unicode.org/charts/PDF/U2600.pdf|archive-date=2001-06-03|url-status=live}}</ref> that were likely meant for mathematical research of Go:<ref>{{cite web|last1=Dรผrst|first1=Martin J.|title=Purpose of and rationale behind Go Markers U+2686 to U+2689|url=https://unicode.org/mail-arch/unicode-ml/y2016-m03/0025.html|website=The Unicode Archives|date=2016-03-10}}</ref><ref>{{cite web|author1=Beeton, Barbara|author2=Avtalion, Ori|title=Purpose of and rationale behind Go Markers U+2686 to U+2689|url=https://unicode.org/mail-arch/unicode-ml/y2016-m03/0074.html|website=The Unicode Archives|date=2016-03-15}}</ref> * {{unichar|2686|white circle with dot right|html=}} * {{unichar|2687|white circle with two dots|html=}} * {{unichar|2688|black circle with white dot right|html=}} * {{unichar|2689|black circle with two white dots|html=}}
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