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==== Winning conditions for declarer ==== To win a suit or grand game, declarer needs at least 61 card points in tricks. If declarer announced ''Schneider'', at least 90 card points are needed in order to win. The two cards in the ''Skat'' count towards declarer's tricks. If declarer announced ''Schwarz'', all ten tricks must be taken to win. :{| class="wikitable" style="float:right;" |+Point values of cards |- ! '''Rank''' | J || A || 10 || K || Q || 9 || 8 || 7 |- ! '''Value''' | 2 || 11 || 10 || 4 || 3 || 0 || 0 || 0 |} The highest-ranking cards for taking the tricks (the jacks) are not the highest scoring cards. The aces and 10s combined make up almost three quarters of the total points; taking as many as possible of them is thus imperative for winning. On the other hand, taking 7s, 8s and 9s β the [[Blank (playing card)|blanks]] (''Luschen'') β doesn't help (or hurt) at all, unless ''Schwarz'' was declared. To win a null game, the declarer must not take any tricks. Null games are often not played to the end, either because declarer is forced to take a trick, ending the game prematurely, or because it becomes apparent to the defenders that they will be forced to take the rest of the tricks. There are no card points in a null game. ===== Overbid hands ===== Even with the majority in card points, declarer may still lose if the game value is lower than the value bid during the auction. This is called ''overbidding''. An overbid hand is automatically lost, leading to a negative score for declarer. An overbid hand is scored by determining the lowest possible game value that is a multiple of the base value of declarer's suit (or 24 in case of a grand) which is at least as high as declarer's bid. This value is then doubled and subtracted from declarer's score (negative score). '''Example:''' Declarer bids 30, missing the two top trumps (without 2), intending to play a club suit game (game value would be 12 Γ 3 = 36). They then find the {{cards|Jc}} in the ''Skat'' (with 1). Their game value is now only 24 (12 Γ 2) β they have overbid. Unless they manage to play at least ''Schneider'' (raising the game value to 36), or make a game other than clubs with a game value of at least 30, the game will be lost. They will receive a negative score of β72 (36 is the lowest multiple of 12, the base value of clubs, greater than the 30 they bid; 36 times two is 72). They can try to minimize their loss by declaring a game in Hearts instead of Clubs (base value 10 instead of 12). This will be worth only β60 points, unless opponents score ''Schneider'' against them.
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