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==== Arcade ==== The following games are the top ten best-selling fighting [[arcade video game]]s, in terms of [[Arcade cabinet|arcade units]] sold. The prices of fighting game arcade units ranged from {{US$|1300|long=no|1992|round=-2}} for ''[[Street Fighter II Dash]]'' (''Champion Edition'') in 1992,<ref name="Curran-38"/> up to {{US$|{{To USD|14|GBR|year=1993|round=yes}},000|long=no|1993|round=-3}} for ''[[Virtua Fighter (video game)|Virtua Fighter]]'' (1993).<ref name="CVG147"/> In addition to unit sales, arcade games typically earned the majority of their gross revenue from coin drop earnings, which are unknown for most games. Arcade revenue figures, from unit sales and coin drop earnings, are listed if known. {| class="wikitable sortable" style="text-align:center" |- ! Rank ! Title ! Release ! Developer ! Manufacturer ! Arcade unit sales ! Gross revenue ! Inflation ! Subgenre ! class="unsortable" | {{Abbr|Ref|Reference(s)}} |- !scope="row" style="text-align:center;"| 1 | ''[[Street Fighter II]]'' | [[1991 in video games|1991]] | [[Capcom]] | [[Capcom]] | 221,000+ | {{US$|5.31 billion|long=no}}+ | {{US$|{{inflation|US|5.31|1991|r=1}} billion|long=no}} |2D (Traditional) | {{efn|See ''{{Section link|Street Fighter II|Reception}}''}} |- !scope="row" style="text-align:center;" rowspan="2"| 2 | ''[[Virtua Fighter (video game)|Virtua Fighter]]'' | [[1993 in video games|1993]] | [[Sega AM2]]|| [[Sega]] | 40,000+ || {{Unknown}} | {{Unknown}} |3D (Traditional) | <ref name="VF">{{cite news | title=Virtua Fighter Kids: New Sega Saturn game is way "a-head" of its time |url=https://segaretro.org/Press_release:_1996-09-03:_Virtua_Fighter_Kids:_New_Sega_Saturn_game_is_way_%22a-head%22_of_its_time |access-date=October 11, 2021 |publisher=[[Sega of America]] |date=September 3, 1996}}</ref> |- | ''[[Virtua Fighter 2]]'' || [[1994 in video games|1994]] |[[Sega AM2]]|| [[Sega]] || 40,000+ || {{Unknown}} || {{Unknown}} |3D (Traditional)|| <ref name="GM515">{{cite magazine|title=Sega Promotes 64-Bit CG Board "Model 3"|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=515|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=April 1, 1996|page=26|lang=ja|url=https://onitama.tv/gamemachine/pdf/19960401p.pdf#page=14|access-date=October 19, 2021|archive-date=March 9, 2020|archive-url=https://web.archive.org/web/20200309060115/https://onitama.tv/gamemachine/pdf/19960401p.pdf#page=14|url-status=live}}</ref> |- !scope="row" style="text-align:center;"| 4 | ''[[Tekken 2]]'' | [[1996 in video games|1996]] |[[Namco]] | [[Namco]] | 40,000 | {{Unknown}} | {{Unknown}} |3D (Traditional) | <ref name="GM534">{{cite magazine|editor-last=Akagi|editor-first=Masumi|title="Tekken 2", "Virtua Cop 2" Top Videos '96|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=534|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=February 1, 1997|page=26|url=https://onitama.tv/gamemachine/pdf/19970201p.pdf#page=14|access-date=October 14, 2021|archive-date=February 8, 2021|archive-url=https://web.archive.org/web/20210208221358/https://onitama.tv/gamemachine/pdf/19970201p.pdf#page=14|url-status=live}}</ref> |- !scope="row" style="text-align:center;" | 5 | ''[[Tekken 3]]'' | [[1997 in video games|1997]] | [[Namco]] | [[Namco]] | 35,000 | {{Unknown}} | {{Unknown}} |3D (Traditional) | <ref name="GM557">{{cite magazine|editor-last=Akagi|editor-first=Masumi|title="Tekken 3", "Virtua Fighter 3" Top Videos|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=557|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=February 1, 1998|page=22|url=https://onitama.tv/gamemachine/pdf/19980201p.pdf#page=12|access-date=October 17, 2021|archive-date=June 27, 2021|archive-url=https://web.archive.org/web/20210627015115/https://onitama.tv/gamemachine/pdf/19980201p.pdf#page=12|url-status=live}}</ref> |- !scope="row" style="text-align:center;"| 6 | ''[[Karate Champ]]'' | [[1984 in video games|1984]] | [[Technōs Japan]] | [[Data East]] | 30,000+ | {{Unknown}} | {{Unknown}} |2D (Traditional) | <ref name="GM259">{{cite magazine|title=Overseas Readers Column|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=259|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=May 1, 1985|page=22|lang=ja|url=https://onitama.tv/gamemachine/pdf/19850501p.pdf#page=12|access-date=October 14, 2021|archive-date=February 25, 2021|archive-url=https://web.archive.org/web/20210225100048/https://onitama.tv/gamemachine/pdf/19850501p.pdf#page=12|url-status=live}}</ref> |- !scope="row" style="text-align:center;"| 7 | ''[[Virtua Fighter 3]]'' | [[1996 in video games|1996]] | [[Sega AM2]] | [[Sega]] | 30,000 | {{Unknown}} | {{Unknown}} |3D (Traditional) | <ref name="GM557"/> |- !scope="row" style="text-align:center;"| 8 | ''[[Street Fighter (video game)|Street Fighter]]'' | [[1987 in video games|1987]] | [[Capcom]] | [[Capcom]] | 10,000–50,000 | {{Unknown}} | {{Unknown}} |2D (Traditional) | <ref name="polygon"/> |- !scope="row" style="text-align:center;"| 9 | ''[[Mortal Kombat II]]'' | [[1993 in video games|1993]] | [[Midway Games]] | [[Midway Games]] | 27,000 | {{US$|600 million|long=no}} | {{US$|{{inflation|US|0.6|1993|r=2}} billion|long=no}} |2D (Traditional) | <ref name="nytimes2002">{{cite news|last=Horwitz|first=Jeremy|title=Technology: Mortal Apathy?|url=https://www.nytimes.com/2002/07/08/technology/08MIDW.html|newspaper=[[The New York Times]]|date=July 8, 2002|access-date=October 14, 2021|archive-date=October 3, 2013|archive-url=https://web.archive.org/web/20131003002950/http://www.nytimes.com/2002/07/08/business/technology-mortal-apathy.html?pagewanted=2|url-status=live}}</ref><ref name="usgamer"/> |- !scope="row" style="text-align:center;" rowspan="2"| 10 | ''[[Mortal Kombat (1992 video game)|Mortal Kombat]]'' | [[1992 in video games|1992]] | [[Midway Games]] | [[Midway Games]] | 24,000 | {{US$|570 million|long=no}} | {{US$|{{inflation|US|0.57|1992|r=2}} billion|long=no}} |2D (Traditional) | <ref name="nytimes2002"/> |- | ''[[Darkstalkers: The Night Warriors]]'' | [[1994 in video games|1994]] | [[Capcom]] | [[Capcom]] | 24,000 | {{Unknown}} | {{Unknown}} |2D (Traditional) | <ref name="okamoto_darkstalkers">{{cite AV media |last=Okamoto |first=Yoshiki |author1-link=Yoshiki Okamoto |title=[How Darkstalkers Was Born!] Katsuya Akitomo, the Man Who Influenced Character Designs in "CAPCOM" |url=https://www.youtube.com/watch?v=l-jiOuxVUog |archive-url=https://ghostarchive.org/varchive/youtube/20211211/l-jiOuxVUog| archive-date=December 11, 2021 |url-status=live|website=[[YouTube]] |time=6 minutes |access-date=July 21, 2021 |date=January 23, 2021}}{{cbignore}}.</ref> |}
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