Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Reinforcement learning
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Statistical comparison of reinforcement learning algorithms == Efficient comparison of RL algorithms is essential for research, deployment and monitoring of RL systems. To compare different algorithms on a given environment, an agent can be trained for each algorithm. Since the performance is sensitive to implementation details, all algorithms should be implemented as closely as possible to each other.<ref>{{Cite journal |last1=Engstrom |first1=Logan |last2=Ilyas |first2=Andrew |last3=Santurkar |first3=Shibani |last4=Tsipras |first4=Dimitris |last5=Janoos |first5=Firdaus |last6=Rudolph |first6=Larry |last7=Madry |first7=Aleksander |date=2019-09-25 |title=Implementation Matters in Deep RL: A Case Study on PPO and TRPO |url=https://openreview.net/forum?id=r1etN1rtPB |journal=ICLR |language=en}}</ref> After the training is finished, the agents can be run on a sample of test episodes, and their scores (returns) can be compared. Since episodes are typically assumed to be [[i.i.d]], standard statistical tools can be used for hypothesis testing, such as [[Student's t-test|T-test]] and [[permutation test]].<ref>{{Cite journal |last=Colas |first=Cédric |date=2019-03-06 |title=A Hitchhiker's Guide to Statistical Comparisons of Reinforcement Learning Algorithms |url=https://openreview.net/forum?id=ryx0N3IaIV |journal=International Conference on Learning Representations |arxiv=1904.06979 |language=en}}</ref> This requires to accumulate all the rewards within an episode into a single number—the episodic return. However, this causes a loss of information, as different time-steps are averaged together, possibly with different levels of noise. Whenever the noise level varies across the episode, the statistical power can be improved significantly, by weighting the rewards according to their estimated noise.<ref>{{Cite journal |last1=Greenberg |first1=Ido |last2=Mannor |first2=Shie |date=2021-07-01 |title=Detecting Rewards Deterioration in Episodic Reinforcement Learning |url=https://proceedings.mlr.press/v139/greenberg21a.html |journal=Proceedings of the 38th International Conference on Machine Learning |language=en |publisher=PMLR |pages=3842–3853|arxiv=2010.11660 }}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Reinforcement learning
(section)
Add topic