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===Community content=== ''Quake'' can be heavily modified by altering the graphics, audio, or scripting in [[QuakeC]], and has been the focus of many fan-created modifications, known as mods. The first mods were small gameplay fixes and patches initiated by the community, usually enhancements to weapons or gameplay with new enemies. Later mods were more ambitious and resulted in ''Quake'' fans creating versions of the game that were drastically different from id Software's original release.{{citation needed|date=May 2023}} The first major [[Quake modding|''Quake'' mod]] was ''Team Fortress''. This mod consists of [[Capture the Flag]] gameplay with a class system for the players. Players choose a class, which creates various restrictions on weapons and armor types available to that player, and also grants special abilities. For example, the bread-and-butter ''Soldier'' class has medium armor, medium speed, and a well-rounded selection of weapons and grenades, while the ''Scout'' class is lightly armored, very fast, has a scanner that detects nearby enemies, but has very weak offensive weapons. One of the other differences with CTF is the fact that the flag is not returned automatically when a player drops it: running over one's flag in ''Threewave CTF'' would return the flag to the base, and in ''TF'' the flag remains in the same spot for preconfigured time and it has to be defended on remote locations. This caused a shift in defensive tactics compared to ''Threewave CTF''. ''Team Fortress'' maintained its standing as the most-played online ''Quake'' modification for many years. After the developers joined [[Valve Corporation|Valve]], ''Team Fortress'' was ported to the [[GoldSrc]] engine as ''[[Team Fortress Classic]]''. It later received a sequel, ''[[Team Fortress 2]]'', for which content continues to be developed.{{citation needed|date=May 2023}} Another popular mod was ''[[Threewave Software|Threewave]] Capture the Flag'' (CTF), primarily authored by Dave 'Zoid' Kirsch. ''Threewave CTF'' is a [[partial conversion]] consisting of new levels, a new weapon (a [[grappling hook]]), power-ups, new [[texture mapping|textures]], and new gameplay rules. Typically, two teams (red and blue) would compete in a game of [[Capture the flag]], though a few maps with up to four teams (red, blue, green, and yellow) were created. Capture the Flag soon became a standard game mode included in most popular multiplayer games released after ''Quake''. {{Anchor|Rocket Arena}} ''Rocket Arena'' provides the ability for players to face each other in small, open arenas with changes in the gameplay rules so that item collection and detailed level knowledge are no longer factors. A series of short rounds, with the surviving player in each round gaining a point, instead tests the player's aiming and dodging skills and reflexes. ''Clan Arena'' is a further modification that provides team play using ''Rocket Arena'' rules. One mod category, "[[Computer game bot|bots]]", was introduced to provide surrogate players in multiplayer mode.{{citation needed|date=May 2023}} ''Arcane Dimensions'' is a single-player mod. It is a partial conversion with breakable objects and walls, enhanced particle system, numerous visual improvements and new enemies and weapons. The level design is much more complex in terms of geometry and gameplay than in the original game.<ref>{{Cite web |last=Meer |first=Alec |date=July 20, 2016 |title=Arcane Dimensions Is Quake Rethought For 2016 |url=https://www.rockpapershotgun.com/2016/07/20/best-quake-mod-2016/ |access-date=October 18, 2018 |website=RockPaperShotgun}}</ref><ref>{{Cite web |last=Ferrari |first=Lily |date=May 1, 2018 |title=Review - QUAKE - Arcane Dimensions Mod v1.70 puts AAA FPS to shame! |url=https://goodmorninggamers.blogspot.com/2018/05/review-arcane-dimensions-mod-v170.html |access-date=October 18, 2018 |website=Good Morning Gamers}}</ref> There are a large number of custom levels that have been made by users and fans of ''Quake''. {{As of|2019}}, new maps are still being made, over 20 years since the game's release. Custom maps are new maps that are playable by loading them into the original game. Custom levels of various gameplay types have been made, but most are in the single-player and deathmatch genres. More than 1500 single-player and a similar number of deathmatch maps have been made for ''Quake''.<ref>{{Cite web |year=2008 |title=Statistics on ''Quake'' Singleplayer Maps |url=http://www.quaddicted.com/?p=112 |access-date=March 23, 2008 |publisher=Quaddicted.com}}</ref>
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