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==Further reading== * Rethnakaran Pulikkoonattu β Eric W. Weisstein: Mathworld biography of Shannon, Claude Elwood (1916β2001) [http://scienceworld.wolfram.com/biography/Shannon.html Shannon, Claude Elwood (1916β2001) β from Eric Weisstein's World of Scientific Biography] * Claude E. Shannon: ''Programming a Computer for Playing Chess'', Philosophical Magazine, Ser.7, Vol. 41, No. 314, March 1950. (Available online under ''External links'' below) * David Levy: ''Computer Gamesmanship: Elements of Intelligent Game Design'', Simon & Schuster, 1983. {{ISBN|0-671-49532-1}} * Mindell, David A., "Automation's Finest Hour: Bell Labs and Automatic Control in World War II", [[IEEE]] Control Systems, December 1995, pp. 72β80. * Poundstone, William, ''Fortune's Formula'', Hill & Wang, 2005, {{ISBN|978-0-8090-4599-0}} * [[James Gleick|Gleick, James]], ''[[The Information: A History, a Theory, a Flood|The Information: A History, A Theory, A Flood]]'', Pantheon, 2011, {{ISBN|978-0-375-42372-7}} * Jimmy Soni and Rob Goodman, ''[[A Mind at Play|A Mind at Play: How Claude Shannon Invented the Information Age]]'', Simon and Schuster, 2017, {{ISBN|978-1476766683}} * Nahin, Paul J., ''The Logician and the Engineer: How George Boole and Claude Shannon Created the Information Age'', Princeton University Press, 2013, {{ISBN|978-0691151007}} * Everett M. Rogers, '' Claude Shannon's Cryptography Research During World War II and the Mathematical Theory of Communication'', 1994 Proceedings of IEEE International Carnahan Conference on Security Technology, pp. 1β5, 1994. [https://ieeexplore.ieee.org/document/363804/ Claude Shannon's cryptography research during World War II and the mathematical theory of communication]
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