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=== Media === {{further|Media violence research}} Research into the media and violence examines whether links between consuming media violence and subsequent aggressive and violent behaviour exists. Although some scholars had claimed media violence may increase aggression,<ref>{{cite journal |author1=Anderson Craig A. |author2=Berkowitz Leonard |author3=Donnerstein Edward |authorlink3=Edward Donnerstein|author4=Huesmann L. Rowell |author5=Johnson James D. |author6=Linz Daniel |author7=Malamuth Neil M. |author8=Wartella Ellen | year = 2003 | title = The Influence of Media Violence on Youth | journal = [[Psychological Science in the Public Interest]] | volume = 4 | issue = 3|pages=81β110 | doi = 10.1111/j.1529-1006.2003.pspi_1433.x | pmid=26151870|doi-access=free |hdl=2027.42/83429 |hdl-access=free }}</ref> this view is coming increasingly in doubt both in the scholarly community<ref>{{cite journal | author = Ferguson Christopher J | year = 2010| title = Blazing Angels or Resident Evil? Can Violent Video Games Be a Force for Good? | journal = [[Review of General Psychology]] | volume = 14 | issue = 2| pages = 68β81 | doi=10.1037/a0018941| citeseerx = 10.1.1.360.3176| s2cid = 3053432}}</ref> and was rejected by the US Supreme Court in the [[Brown v. Entertainment Merchants Association|Brown v EMA]] case, as well as in a review of video game violence by the Australian Government (2010) which concluded evidence for harmful effects were inconclusive at best and the rhetoric of some scholars was not matched by good data.
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