Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Moment of inertia
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Alternate inertia convention === There are some CAD and CAE applications such as SolidWorks, Unigraphics NX/Siemens NX and MSC Adams that use an alternate convention for the products of inertia. According to this convention, the minus sign is removed from the product of inertia formulas and instead inserted in the inertia matrix: <math display="block">\begin{align} I_{xy} = I_{yx} \ &\stackrel{\mathrm{def}}{=}\ \sum_{k=1}^{N} m_{k} x_{k} y_{k}, \\ I_{xz} = I_{zx} \ &\stackrel{\mathrm{def}}{=}\ \sum_{k=1}^{N} m_{k} x_{k} z_{k}, \\ I_{yz} = I_{zy} \ &\stackrel{\mathrm{def}}{=}\ \sum_{k=1}^{N} m_{k} y_{k} z_{k}, \\[3pt] \mathbf{I} = \begin{bmatrix} I_{11} & I_{12} & I_{13} \\[1.8ex] I_{21} & I_{22} & I_{23} \\[1.8ex] I_{31} & I_{32} & I_{33} \end{bmatrix} &= \begin{bmatrix} I_{xx} & -I_{xy} & -I_{xz} \\[1.8ex] -I_{yx} & I_{yy} & -I_{yz} \\[1.8ex] -I_{zx} & -I_{zy} & I_{zz} \end{bmatrix} \\[1ex] &= \sum_{k=1}^{N} \begin{bmatrix} m_k \left(y_k^2 + z_k^2\right) & - m_k x_k y_k & - m_k x_k z_k \\[1ex] - m_k x_k y_k & m_k \left(x_k^2 + z_k^2\right) & - m_k y_k z_k \\[1ex] - m_k x_k z_k & - m_k y_k z_k & m_k \left(x_k^2 + y_k^2\right) \end{bmatrix}. \end{align}</math> ==== Determine inertia convention (principal axes method) ==== If one has the inertia data <math>(I_{xx}, I_{yy}, I_{zz}, I_{xy}, I_{xz}, I_{yz})</math> without knowing which inertia convention that has been used, it can be determined if one also has the [[#Principal axes|principal axes]]. With the principal axes method, one makes inertia matrices from the following two assumptions: # The standard inertia convention has been used <math>(I_{12} = I_{xy}, I_{13} = I_{xz}, I_{23} = I_{yz})</math>. # The alternate inertia convention has been used <math>(I_{12} = -I_{xy}, I_{13} = -I_{xz}, I_{23} = -I_{yz})</math>. Next, one calculates the eigenvectors for the two matrices. The matrix whose eigenvectors are parallel to the principal axes corresponds to the inertia convention that has been used.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Moment of inertia
(section)
Add topic