Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
OpenGL
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===OpenGL 4.6=== ''Release date:'' July 31, 2017<ref name="OpenGLRegistryRoot"/><ref name="khronos 4.6-2017">{{cite web|url=https://www.khronos.org/news/press/khronos-releases-opengl-4.6-with-spir-v-support|title=Khronos Releases OpenGL 4.6 with SPIR-V Support|date=July 31, 2017|publisher=The Khronos Group Inc|access-date=July 31, 2017}}</ref><ref name="Kessenich">{{cite web | last1=Kessenich | first1=John | last2=Baldwin | first2=Dave | title=The OpenGL Shading Language, Version 4.60.7 | website=The Khronos Group Inc | url=https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.4.60.html | access-date=August 21, 2019}}</ref> * more efficient, GPU-sided, [[geometry processing]] * more efficient shader execution ([[Glossary of computer graphics#azdo|{{abbr|AZDO|Approaching Zero Driver Overhead}}]]) * more information through statistics, overflow query and counters * higher performance through no error handling contexts * [[Clamping (graphics)|clamping]] of [[Polygon graphics|polygon]] offset function, solves a shadow rendering problem * [[Standard Portable Intermediate Representation#SPIR-V|SPIR-V]] shaders * Improved [[anisotropic filtering]] Hardware support: AMD [[Radeon HD 7000 series]] and newer (FP64 shaders implemented by emulation on some TeraScale GPUs), Intel [[Skylake (microarchitecture)|Skylake]] and newer, Nvidia [[GeForce 400 series]] and newer.<ref name="nvidia-opengl4.6">{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-OpenGL-4.6-Driver |title=NVIDIA Releases 381.26.11 Linux Driver With OpenGL 4.6 Support |first=Michael |last=Larabel |date=July 31, 2017 |website=[[Phoronix]]}}</ref> Driver support: * [[Mesa (computer graphics)|Mesa]] 19.2 on [[Linux]] supports OpenGL 4.6 for Intel Broadwell and newer.<ref>{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=OpenGL-4.6-Mesa-19.2-Intel |title=Intel's OpenGL Linux Driver Now Has OpenGL 4.6 Support For Mesa 19.2 |first=Michael |last=Larabel |date=August 21, 2019 |website=[[Phoronix]] }}</ref> Mesa 20.0 supports AMD Radeon GPUs,<ref>{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=RadeonSI-GL-4.6-NIR-Lands |title=AMD's RadeonSI Driver Finally Enables OpenGL 4.6 |first=Michael |last=Larabel |date=November 27, 2019 |website=[[Phoronix]] }}</ref> while support for Nvidia Kepler+ is in progress. Zink as Emulation Driver with 21.1 and software driver LLVMpipe also support with Mesa 21.0. * [[Advanced Micro Devices|AMD]] Adrenalin 18.4.1 Graphics Driver on [[Windows 7]] [[Windows 7#Service Pack 1|SP1]], [[Windows 10|10]] version 1803 (April 2018 update) for AMD Radeon HD 7700+, HD 8500+ and newer. Released April 2018.<ref>{{Cite web|url=http://www.geeks3d.com/20180501/amd-adrenalin-18-4-1-graphics-driver-released-opengl-4-6-vulkan-1-1-70/|title=AMD Adrenalin 18.4.1 Graphics Driver Released (OpenGL 4.6, Vulkan 1.1.70) β Geeks3D|website=www.geeks3d.com|date=May 2018 |language=en-US|access-date=May 10, 2018}}</ref><ref>{{Cite web|url=https://support.amd.com/en-us/kb-articles/Pages/Radeon-Software-Adrenalin-Edition-18.4.1-Release-Notes.aspx|title=Radeon Software Adrenalin Edition 18.4.1 Release Notes|website=support.amd.com|language=en-US|access-date=May 10, 2018}}</ref> * [[Intel]] 26.20.100.6861 graphics driver on [[Windows 10]]. Released May 2019.<ref>{{Cite web|url=https://www.geeks3d.com/20190516/intel-graphics-driver-25-20-100-6861-released-opengl-4-6-vulkan-1-1-103/|title=Intel Graphics Driver 25.20.100.6861 Released (OpenGL 4.6 + Vulkan 1.1.103) {{!}} Geeks3D|date=May 16, 2019 |language=en-US|access-date=May 16, 2019}}</ref><ref>{{cite web | title=Windows 10 DCH Drivers | website=Intel DownloadCenter | url=https://downloadcenter.intel.com/download/28783/Intel-Graphics-Windows-10-DCH-Drivers | access-date=August 21, 2019}}</ref> * [[Nvidia|NVIDIA]] [[GeForce]] 397.31 Graphics Driver on [[Windows 7]], [[Windows 8|8]], [[Windows 10|10]] [[x86-64]] bit only, no [[32-bit]] support. Released April 2018<ref>{{Cite web|url=http://www.geeks3d.com/20180425/nvidia-geforce-397-31-graphics-driver-released-opengl-4-6-vulkan-1-1-rtx-cuda-9-2/|title=NVIDIA GeForce 397.31 Graphics Driver Released (OpenGL 4.6, Vulkan 1.1, RTX, CUDA 9.2) β Geeks3D|website=www.geeks3d.com|date=April 25, 2018 |language=en-US|access-date=May 10, 2018}}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
OpenGL
(section)
Add topic