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=== Game design === In many games, it is common for a group of possible choices to interact in a rock paper scissors style, where each selection is strong against a particular choice, but weak against another. Such mechanics can make a game somewhat self-balancing, prevent gameplay from being overwhelmed by a single [[dominant strategy]] and single dominant type of unit.<ref name="egenfeldt-nielsen">{{cite book|title=Understanding video games: the essential introduction|last=Egenfeldt-Nielsen|first=Simon|author2=Jonas Heide Smith|author3=Susana Pajares Tosca|publisher=Taylor & Francis|year=2008|isbn=978-0-415-97721-0|page=103}}</ref> Many card-based video games in Japan use the rock paper scissors system as their core fighting system, with the winner of each round being able to carry out their designated attack. In ''[[Alex Kidd in Miracle World]]'', the player has to win games of rock paper scissors against each boss to proceed. Others use simple variants of rock paper scissors as subgames. Many [[Nintendo]] role-playing games prominently feature a rock paper scissors gameplay element. In ''[[Pokémon (video game series)|Pokémon]]'', there is a rock paper scissors element in the type effectiveness system. For example, a Grass-typed Pokémon is weak to Fire, Fire is weak to Water, and Water is weak to Grass.<ref>{{cite web|url=https://www.vg247.com/2017/06/26/pokemon-go-type-chart-strength-weakness-effectiveness-type-pokemon-battles-explained/|title=Pokemon Go type chart - type strength, weakness and effectiveness for Pokemon battles explained - VG247|date=26 June 2017|access-date=4 March 2018|archive-date=4 March 2018|archive-url=https://web.archive.org/web/20180304233524/https://www.vg247.com/2017/06/26/pokemon-go-type-chart-strength-weakness-effectiveness-type-pokemon-battles-explained/|url-status=dead}}</ref> In the 3DS remake of ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Bowser's Inside Story]]'', the battles in the second mode use a “Power Triangle” system based on the game's three attack types: Melee, Ranged, and Flying. In the ''[[Fire Emblem]]'' series of strategy role-playing games, the Weapon Triangle and Trinity of Magic influence the hit and damage rates of weapon types based on whether they are at an advantage or a disadvantage in their respective rock paper scissors system. In the ''[[Super Smash Bros.]]'' series, the three basic actions used during battles are described in their respective rock paper scissors system: attack, defense, and grab. The "Card-Jitsu" minigame in [[Club Penguin]] is a rock-paper-scissors game using cards that represent the three elements, Fire, Water and Snow. Fire beats snow, snow beats water, water beats fire.
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