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===Major regional markets=== {{see also|Video game industry#International practices}} The industry itself grew out from both the United States and Japan in the 1970s and 1980s before having a larger worldwide contribution. Today, the video game industry is predominantly led by major companies in North America (primarily the United States and Canada), Europe, and southeast Asia including Japan, South Korea, and China. Hardware production remains an area dominated by Asian companies either directly involved in hardware design or part of the production process, but digital distribution and indie game development of the late 2000s has allowed game developers to flourish nearly anywhere and diversify the field.<ref>{{cite journal | last = Sotamaa | first = Olli | title = Studying Game Development Cultures | journal = Games and Culture | date = 2009 | volume =4 | pages = 276 | doi = 10.1177/1555412009339732 | s2cid = 8568117 }}</ref>
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