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=== Tactile mice === In 2000, [[Logitech]] introduced a "tactile mouse" known as the "iFeel Mouse" developed by [[Immersion Corporation]] that contained a small [[actuator]] to enable the mouse to generate simulated physical sensations.<ref>{{cite news |last=Eisenberg |first=Anne |date=1999-02-25 |title=WHAT'S NEXT; Snuggling Up to Touchy-Feely Mice (Published 1999) |language=en-US |work=The New York Times |url=https://www.nytimes.com/1999/02/25/technology/what-s-next-snuggling-up-to-touchy-feely-mice.html |access-date=2020-12-08 |issn=0362-4331}}</ref><ref>{{cite news |last=Yoshida |first=Junko |date=2000-08-23 |title=Immersion tech adds tactile feedback to PC interface |work=EE Times |url=https://www.eetimes.com/immersion-tech-adds-tactile-feedback-to-pc-interface/}}</ref> Such a mouse can augment user-interfaces with [[haptic technology|haptic feedback]], such as giving feedback when crossing a [[window (computing)|window]] boundary. To surf the internet by touch-enabled mouse was first developed in 1996<ref>{{cite patent|country=US|number=|title=Method and Apparatus for Providing Force Feedback Over a Computer Network (US Patent 5,956,484)|status=|pubdate=|gdate=1996-08-01|invent1=|inventor1-first=|url=https://patents.google.com/patent/US5956484A/en}}</ref> and first implemented commercially by the Wingman Force Feedback Mouse.<ref>{{cite news |date=August 8, 1999 |title=Mousing with Good Vibrations |language=en-us |work=Wired Magazine |url=https://www.wired.com/1999/08/mousing-with-good-vibrations/ |issn=1059-1028}}</ref> It requires the user to be able to feel depth or hardness; this ability was realized with the first electrorheological tactile mice<ref>{{cite journal |author-last1=Heckner |author-first1=T. |author-first2=C. |author-last2=Kessler |author-first3=S. |author-last3=Egersdörfer |author-first4=G. J. |author-last4=Monkman |title=Computer based platform for tactile actuator analysis |journal=Actuator'06 |location=Bremen |date=14–16 June 2006}}</ref> but never marketed.
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