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==Music== The original ''Tomb Raider'' theme was composed by [[Nathan McCree]]. He created the original theme music after having discussions with Gard about the character of Lara Croft. Having decided to use Classical English music as an inspiration, he decided to create something simple for the theme song. Its simplicity made rearrangements and orchestrations easy. For his work on the first three ''Tomb Raider'' games, he was given fairly minimal briefs, and for ''Tomb Raider III'' he was working on the game as a freelancer as he had left the company.<ref name="PlatformMcCree"/><ref name="VGMmccree"/> For ''The Last Revelation'', [[Peter Connelly]] replaced Nathan McCree as the main composer, using McCree's music as a basis for his work. He composed the opening theme for ''The Last Revelation'', saying that the opening melody came to him out of the blue, and added Egyptian motifs to fit in with the game's setting. ''Chronicles'' was originally going to have a sizeable original opening theme, but due to time constraints the majority of it ended up being discarded, much to Connelly's later regret. Only the opening segment survived.<ref name="VGMOconnelly"/> The music for ''The Angel of Darkness'', composed by Connelly and Martin Iveson, was the one element of production that did not encounter problems, as recording was finished before the major content cuts happened. Scored using a full orchestra as opposed to the synthesised instruments of previous titles, it was performed by the [[London Symphony Orchestra]].<ref name="EdgeMakingof"/><ref name="VGMOconnelly"/> For ''Legend'', [[Troels Brun Folmann]] composed the music and managed the sound effects. Alongside composing a large amount of music for the game, he created micro-scores for small segments within gameplay.<ref name="TRLguideMusic"/> Folmann returned to score ''Anniversary'', doing re-orchestrations of the original score, along with expanding them.<ref name="dvd-doc"/> For ''Underworld'', Folmann handled the main theme while [[Colin O'Malley]] handled the rest of the soundtrack, which featured far less looping music than ''Legend''.<ref name="TRUmusic"/> The 2013 reboot was scored by [[Jason Graves]], who had become known through his work on the ''[[Dead Space (series)|Dead Space]]'' franchise. Along with his orchestral style, he created a special instrument to create discordant sounds within the music, and musical elements from around the globe to represent the inhabitants of the game's island location.<ref name="GravesInfo1"/><ref name="GravesInfo2"/> For ''Rise of the Tomb Raider'', the composer was [[Bobby Tahouri]], who had previously worked as assistant composer on video games and theatrical films.<ref name="RoTmusic"/> ''Guardian of Light'' used no original music, instead using extracts from the music of ''Legend'', ''Anniversary'' and ''Underworld''.<ref name="LCgolMusic"/> The music for ''Temple of Osiris'' was written by Will Roget II, who had originally worked on licensed video games including ''[[Star Wars: The Old Republic]]''. ''Temple of Osiris'' was the first title in the ''Lara Croft'' subseries to have an original score, using Egyptian and Middle Eastern musical elements while creating a new main theme that could be used in future ''Lara Croft'' games.<ref name="LRosirisMusic"/>
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