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Warcraft: Orcs & Humans
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===Modes=== Gameplay of ''Warcraft: Orcs & Humans'' expands the ''[[Dune II]]'' "build base, build army, destroy enemy" paradigm to include other modes of game play.<ref name="GerykHistoryOfRTSWHaO"/> These include several new mission types, such as conquering rebels of the player's race, rescuing and rebuilding besieged towns, rescuing friendly forces from an enemy camp and then destroying the main enemy base, and limited-forces missions, in which neither side can make further units, and making efficient use of one's platoon is a key strategy element.<ref name="JGR-WOH">{{Cite web|url=http://www.justgamesretro.com/PC/warcraft.html |title=Just Games Retro β Warcraft: Orcs and Humans |date=May 26, 2008 |publisher=Just Games Retro |access-date=November 17, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20090422024214/http://www.justgamesretro.com/PC/warcraft.html |archive-date=April 22, 2009 }}</ref> In one mission, the player has to kill the Orc chief's daughter.<ref name="MacGamerWOHReview">{{Cite web|url=http://www.macgamer.com/features/?id=626|title=Warcraft: Orcs and Humans (Mac Gamer)|last=Wrobel|first=J.|date=May 1996|access-date=November 18, 2009|archive-url=https://web.archive.org/web/20030509172627/http://www.macgamer.com/features/?id=626|archive-date=May 9, 2003}}</ref> The game allows two players to compete in [[multiplayer]] contests by dialup [[modem]] or [[local network]]s,<ref name="refManGameStart">[[#refWOHManHumMac|''Warcraft 1 Manual: Humans (Mac)'']], p. 3</ref> and enables gamers with the [[MS-DOS]] and [[Classic Mac OS|Macintosh]] version to play each other.<ref name="MacGamerWOHReview"/> Multiplayer and AI skirmishes that are not part of campaigns were supported by a [[random map]] generator.<ref name="GerykHistoryOfRTSWHaO"/><ref name="MacGamerWOHReview"/><ref name="refManGameStart"/> The game also allowed [[spawn installation]]s to be made.<ref name="MacGamerWOHReview"/>
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