Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
TurboGrafx-16
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Add-ons== ===TurboGrafx-CD/CD-ROM²=== [[File:PC Engine CD-ROM2 Interface Unit.jpg|thumb|PC Engine CoreGrafx with CD-ROM² and interface unit]] The ''CD-ROM²'' is an add-on attachment for the PC Engine that was released in Japan on December 4, 1988. The add-on allows the core versions of the console to play PC Engine games in CD-ROM format in addition to standard HuCards. This made the PC Engine the first video game console to use CD-ROM as a storage media. The add-on consisted of two devices – the CD player itself and the interface unit, which connects the CD player to the console and provides a unified power supply and output for both.<ref>[http://www.ign.com/top-25-consoles/13.html Top 25 Videogame Consoles of All Time], IGN. Retrieved June 14, 2010</ref><ref>{{cite book|title=The video game explosion: a history from PONG to Playstation and beyond|last=Wolf|first=Mark J. P.|publisher=[[ABC-CLIO]]|year=2008|isbn=978-0-313-33868-7|page=119|url=https://books.google.com/books?id=XiM0ntMybNwC&pg=PA119|access-date=April 10, 2011}}</ref> It was later released as the ''TurboGrafx-CD'' in the United States in November 1989, with a remodeled interface unit in order to suit the different shape of the TurboGrafx-16 console.<ref>{{Cite magazine|date=December 1989|title=TurboGrafx-CD System|url=https://retrocdn.net/images/d/d6/ComputerEntertainer_US_Vol.8_09.pdf|magazine=[[Computer Entertainer]]|volume=8|issue=9|page=11|archive-url=https://web.archive.org/web/20180925065311/https://retrocdn.net/images/d/d6/ComputerEntertainer_US_Vol.8_09.pdf|archive-date=September 25, 2018|url-status=live}}</ref> The TurboGrafx-CD had a launch price of $399.99 and did not include any bundled games.<ref name="ToysRUs">{{cite news|author=<!--Staff writer(s); no by-line.-->|url=https://news.google.com/newspapers?nid=373&dat=19901205&id=ek1OAAAAIBAJ&pg=2470,1037511|title=Toys R Us weekly ad|date=December 5, 1990|newspaper=The Catoosa County News|access-date=June 17, 2014}}</ref> ''[[Fighting Street]]'' and ''[[Wonder Boy III: Monster Lair|Monster Lair]]'' were the TurboGrafx-CD launch titles;<ref name="RePlay">{{cite magazine |title=Home Games Look Robust at Winter CES Show; "Coin-Op Must Get On Track Fast," Observers Say |magazine=RePlay |date=February 1990 |volume=15 |issue=5 |pages=38–44 |url=https://archive.org/details/re-play-volume-14-issue-no.-5-february-1990-600dpi/RePlay%20-%20Volume%2014%2C%20Issue%20No.%205%20-%20February%201990/page/38/mode/2up}} {{Dead link|date=December 2021}}</ref> ''[[Ys Book I & II]]'' soon followed. ===Super CD-ROM²=== [[File:Super CD-ROM2 with CoreGrafx II (3-4 right view).jpg|thumb|Super CD-ROM² attached to a CoreGrafx II]] In 1991, NEC introduced an upgraded version of the CD-ROM² System known as the ''Super CD-ROM²'', which updates the BIOS to Version 3.0 and increases buffer RAM from 64 KB to 256 KB. This upgrade was released in several forms: the first was the ''PC Engine Duo'' on September 21, a new model of the console with a CD-ROM drive and upgraded BIOS/RAM already built into the system. This was followed by the ''Super System Card'' released on October 26, an upgrade for the existing CD-ROM² add-on that serves as a replacement to the original System Card. PC Engine owners who did not already own the original CD-ROM² add-on could instead opt for the Super-CD-ROM² unit, an updated version of the add-on released on December 13, which combines the CD-ROM drive, interface unit and Super System Card into one device. ===Arcade Card=== On March 12, 1994, NEC introduced a third upgrade known as the {{nihongo|''Arcade Card''|アーケードカード|Ākēdo Kādo}}, which increases the amount of onboard RAM of the Super CD-ROM² System to 2MB. This upgrade was released in two models: the ''Arcade Card Duo'', designed for PC Engine consoles already equipped with the Super CD-ROM² System, and the ''Arcade Card Pro'', a model for the original CD-ROM² System that combines the functionalities of the Super System Card and Arcade Card Duo into one. The first games for this add-on were ports of the [[Neo-Geo]] fighting games ''[[Fatal Fury 2]]'' and ''[[Art of Fighting]]''. Ports of ''[[World Heroes 2]]'' and ''[[Fatal Fury Special]]'' were later released for this card, along with several original games released under the ''Arcade CD-ROM²'' standard. By this point, support for both the TurboGrafx-16 and Turbo Duo was already waning in North America; thus, no North American version of either Arcade Card was produced, though a Japanese Arcade Card can still be used on a North American console through a HuCard converter.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
TurboGrafx-16
(section)
Add topic