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==Production== [[File:JP-8000.png|thumb|right|270px|[[Roland JP-8000]], a synthesizer famous for its incorporation of the [[supersaw]] waveform]] Trance employs a 4/4 [[time signature]],<ref name="snomanmanual" /> generally a tempo of 125 to 150 [[beats per minute|BPM]],<ref name="snomanmanual" /><ref name="armadamusic.com"/> though the music can be any tempo, and 16 or 32 beat [[phrase (music)|phrases]].<ref name="musictheory">Hewitt, Michael (2008). ''Music Theory for Computer Musicians''. Boston, MA: Course Technology. {{ISBN|978-1-59863-503-4}}</ref> A [[bass drum|kick drum]] is usually placed on every [[Beat (music)#Downbeat|downbeat]] and a regular open [[Hi-hat (instrument)|hi-hat]] is often placed on the [[Beat (music)#Downbeat and upbeat|upbeat]].<ref name="snomanmanual" /> While the majority of trance music uses the same "four-on-the-floor" beat as house and techno, in trance the kick drum is often de-emphasized to give space to the bassline, whereas in house and techno the kick drum is heavily emphasized, often being the loudest sound in the mix. Extra percussive elements are usually added, and in recent years major transitions, builds or climaxes are often foreshadowed by lengthy "snare rolls"βa quick succession of snare drum hits that build in velocity, frequency, and volume towards the end of a measure.<ref name="snomanmanual" /> [[File:Supersaw Arp 1.ogg|thumb|A Simple arpeggiated (Roland JP-8000) Supersaw waveform pattern with chorus and flanging (Some professionals used Lexicon Hall programs without pre-delay.)]] [[File:Gating technique supersaw waveform.ogg|thumb|A trancegate pattern at 141 bpm as it is heard on a software trancegate using a Roland JP-8000 with the supersaw waveform and minor EQ edits. The gated pattern gradually changes to demonstrate the various rhythms possible with a trance gate. Note that some trancegate patterns are [[wiktionary:offbeat|off-beat]].]] Rapid [[arpeggio]]s and [[minor key]]s are common features of trance, the latter being almost universal.{{citation needed|date=May 2023}} Trance tracks often use one central "[[Hook (music)|hook]]", or melody, which runs through almost the entire song, repeating at intervals anywhere between 2 beats and 32 bars, in addition to harmonies and motifs in different timbres from the central melody.<ref name="snomanmanual" /> Instruments are added or removed every 4, 8, 16, or 32 bars.<ref name="snomanmanual" /> In the section before the breakdown, the lead motif is often introduced in a sliced up and simplified form,<ref name="snomanmanual" /> to give the audience a "taste" of what they will hear after the breakdown.<ref name="snomanmanual" /> Then later, the final climax is usually "a culmination of the first part of the track mixed with the main melodic reprise".<ref name="snomanmanual" /> As is the case with many dance music tracks, trance tracks are usually built with sparser intros ("mix-ins") and outros ("mix-outs") to enable DJs to blend them together immediately.<ref name="tranceexperience" /><ref name="snomanmanual" /> EDM-infused forms designed for festival main stages often incorporate other styles and elements of electronic music such as [[electro house|electro]] and [[progressive house]] into its production. It emphasizes harsher basslines and drum beats which decrease the importance of [[wiktionary:offbeat|offbeats]] and focus primarily on a [[four on the floor (music)|four on the floor]] stylistic house drum pattern. The BPM of more recent styles tends to be on par with [[house music]] at 120 to 135 beats per minute. However, unlike house music, recent forms of Uplifting continue to feature melodic breakdowns and longer transitions.<ref>{{cite news|last=Paterson|first=Angus|title=Above & Beyond talk shop on Australian tour & 'trance 2.0'|url=http://www.inthemix.com.au/news/51084/Above_Beyond_talk_shop_on_Australian_tour_trance_20|work=inthemix|publisher=nthemix Pty Ltd|access-date=13 April 2013}}</ref>
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