Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Square (video game company)
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Origins=== Square was initially established in September 1983 as a software subsidiary of Den-Yu-Sha, an [[Electric power industry|electric power conglomerate]] led by Kuniichi Miyamoto.<ref name="Foundation"/><ref name="history"/> His son [[Masafumi Miyamoto]], then a part-time employee of the Science and Technology Department at [[Keio University]], had little interest in following his father into the electricity business.<ref name="history"/><ref name="EdgeSakaguchi"/> Miyamoto instead became a software developer at the [[Yokohama]] branch of Den-Yu-Sha in [[Hiyoshi]], with a focus on the emerging video game market.<ref name="history"/><ref name="paper"/> Their original offices were based in a former hairdresser's salon.<ref name="EdgeSakaguchi"/> The company's name referred to a golfing term, and represented its aim to face challenges head-on. It also referenced a [[town square]], emphasizing a production environment based on cooperation.<ref name="SquareName"/> At the time, video games in Japan were usually created by a single programmer. Miyamoto, on the other hand, believed that graphic designers, programmers, and professional story writers would be needed to keep up with advances in computing and video game development.<ref name="paper"/> During these early years, the group was compared to a [[family business]]; one of the early hires, Shinichiro Kajitani, joined because he was a friend of Miyamoto, and later compared the company at that time to a "college club".<ref name="PolygonRetro"/> To recruit for this new organizational structure, Miyamoto organized a [[Salon (gathering)|salon]] in Yokohama and offered jobs to those who demonstrated exceptional programming skills.<ref name="history"/> This led to the part-time hiring of university students [[Hironobu Sakaguchi]] and [[Hiromichi Tanaka]], as well as Hisashi Suzuki, who would go on to become Square's CEO.<ref name="history"/><ref name="EdgeSakaguchi"/> Miyamoto's initial plan was to recruit from Keio University, but this never materialized.<ref name="EdgeSakaguchi"/>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Square (video game company)
(section)
Add topic