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==Gameplay== [[File:Amiga Populous.png|frame|left|Amiga screenshot]] The main action window in ''Populous'' is viewed from an [[isometric projection|isometric]] perspective, and it is set in a "tabletop" on which are set the command [[computer icon|icons]], the world map (depicted as an open book) and a [[slider (computing)|slider bar]] that measures the level of the player's divine power or "[[magic point|mana]]". The game consists of 500 [[Level (computer and video games)|levels]], and each level represents an area of land on which live the player's followers and the enemy followers. In order to progress to the next level the player must increase the number of their followers such that they can wipe out the enemy followers. This is done by using a series of divine powers. There are a number of different landscapes the world (depicted on the page in the book) can be, such as desert, rock and lava, snow and ice, etc. and the type of landscape is not merely aesthetic: it affects the development of the player's and enemy's followers. The most basic power is raising and lowering land. This is primarily done in order to provide flat land for the player's followers to build on (though it is also possible to remove land from around the enemy's followers). As the player's followers build more houses they create more followers, and this increases the player's mana level. Increasing the mana level unlocks additional divine powers that allow the player to interact further with the landscape and the population. The powers include the ability to cause [[earthquake]]s and [[flood]]s, create [[swamp]]s and [[volcano]]es, and turn ordinary followers into more powerful [[knight]]s.<ref name="PopulousManual">{{cite web|url=https://archive.org/details/populousmanual|title=Populous Amiga version user manual |author=Bullfrog |year=1989 |format=PDF |work=Populous |publisher=[[Electronic Arts]]}}</ref>
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