Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Global illumination
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Photorealism== [[File:Alexexterior2.jpg|thumb|left|Exterior view of an architectural model]] [[File:Show how 3D real time ambient occlusion works 2013-11-23 10-45.jpeg|thumb|upright|Example of an ambient occlusion layer]] Achieving accurate computation of global illumination in real-time remains difficult.<ref name="tmocg">{{cite book |title=The Magic of Computer Graphics |last=Kurachi |first=Noriko |year=2011 |publisher=CRC Press |isbn=9781439873571 |page=339 |url=https://play.google.com/store/books/details?id=YjLOBQAAQBAJ |access-date=24 September 2017}}</ref> In real-time 3D graphics, the [[diffuse inter-reflection]] component of global illumination is sometimes approximated by an "ambient" term in the lighting equation, which is also called "ambient lighting" or "ambient color" in 3D software packages. Though this method of approximation (also known as a "cheat" because it's not really a global illumination method) is easy to perform computationally, when used alone it does not provide an adequately realistic effect. Ambient lighting is known to "flatten" shadows in 3D scenes, making the overall visual effect more bland. However, used properly, ambient lighting can be an efficient way to make up for a lack of processing power.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Global illumination
(section)
Add topic