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== Adoption == By 1985 ''[[InfoWorld]]'' described EGA as the "next graphics standard", but with "sluggish sales" because of high cost and lack of software support. The magazine said that "market reaction ... although positive, has not been overwhelming, in part because the EGA's complexity has slowed software vendors' efforts to support it".{{r|petrosky19850819}} Commercial software began supporting EGA soon after its introduction, with ''[[The Ancient Art of War]],'' released in 1984.<ref>{{Cite web |title=The Ancient Art of War for DOS (1984) |url=https://www.mobygames.com/game/dos/ancient-art-of-war |access-date=2022-12-10 |website=MobyGames}}</ref> ''[[Microsoft Flight Simulator 2.0|Microsoft Flight Simulator v2.12]],<ref name="auto1">{{Cite web |title=Microsoft Flight Simulator (v2.0) for PC Booter (1984) |url=https://www.mobygames.com/game/microsoft-flight-simulator-v20 |website=MobyGames}}</ref><ref>{{Cite news |last=Dudek |first=Virginia |date=July 23, 1985 |title=PC Update |pages=53 |work=PC Magazine |url=https://books.google.com/books?id=Dwvc24nC0IQC&dq=%22%22Microsoft+Flight+Simulator+3%22&pg=PA53}}</ref>'' ''Jet'',<ref>{{Cite web |title=Jet for DOS (1985) |url=https://www.mobygames.com/game/dos/jet |access-date=2022-12-10 |website=MobyGames}}</ref> [[Silent Service (video game)|''Silent Service'']],<ref>{{Cite web |title=Silent Service for DOS (1985) |url=https://www.mobygames.com/game/dos/silent-service |access-date=2022-12-10 |website=MobyGames}}</ref> and ''Cyrus'',<ref>{{Cite web |title=Cyrus for DOS (1985) |url=https://www.mobygames.com/game/dos/cyrus |access-date=2022-12-10 |website=MobyGames}}</ref> all released in 1985, offered EGA support, along with [[Windows 1.0x|Windows 1.0]]. Sierra's ''[[King's Quest III]]'', released in 1986, was one of the earliest mainstream [[PC game]]s to use it. The first clone boards appeared in late 1985, lowering EGA's cost.<ref name="petrosky19850819">{{Cite magazine |last=Petrosky |first=Mary |date=1985-08-19 |title=Market Looks to EGA as De Facto Standard |url=https://books.google.com/books?id=_S4EAAAAMBAJ&lpg=PA23&dq=MacBasic&pg=PA32#v=onepage&f=true |access-date=2025-01-09 |magazine=InfoWorld |publisher=InfoWorld Media Group, Inc. |pages=32-36 |language=en}}</ref> By 1987, EGA support was commonplace.<ref>{{Cite news |last=Hummel |first=Robert |date=June 23, 1987 |title=Get the full EGA color spectrum |pages=311 |work=PC Magazine |url=https://books.google.com/books?id=sgKP4GXb1AQC&q=EGA+popularity&pg=PA311}}</ref> Most software made up to 1991 could run in EGA, although the vast majority of commercial games used {{resx|320Γ200}} with 16 colors for backward compatibility with CGA and [[Tandy Graphics Adapter|Tandy]], and to support users who did not own an enhanced EGA monitor. 350-line modes were mostly used by freeware/shareware games and application software, although ''[[SimCity (1989 video game)|SimCity]]'' is a notable example of a commercial game that runs in {{resx|640Γ350}} with 16 colors mode.<ref>{{Cite web |last=Edwards |first=Benj |date=2019-06-10 |title=EGA Turns 35: 10 Iconic EGA Games of Yesteryear |url=https://au.pcmag.com/gallery/62407/ega-turns-35-10-iconic-ega-games-of-yesteryear |access-date=2022-12-09 |website=PCMag Australia |language=en-au}}</ref><ref>{{Citation |last=Maxis |title=SimCity Graphics - Graphics Set 1 Ancient Cities (IBM-PC) - Box, Manual, Disk Scans (1200DPI) |date=1990 |url=http://archive.org/details/sim-city-graphics-graphics-set-1-ancient-cities-ibmpchiresscans |access-date=2022-12-09}}</ref> Modern adventure games, like ''[[The Crimson Diamond]]'', use freeware tools like the [[Adventure Game Studio]] to create games with EGA-style color palettes but with modern features.<ref name=":32">{{Cite web |last=Extension |first=Time |date=2024-06-21 |title="I Have No Interest In 3D Games" - Meet The Devs Keeping EGA Alive In The Modern Day |url=https://www.timeextension.com/features/i-have-no-interest-in-3d-games-meet-the-devs-keeping-ega-alive-in-the-modern-day |access-date=2024-08-19 |website=Time Extension |language=en-GB}}</ref>
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