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Donkey Kong Country 3
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== Plot == === Characters === {{Further|List of Donkey Kong characters}} The player-characters in the game are Dixie Kong, who is Diddy Kong's girlfriend, and her younger cousin, Kiddy Kong.<ref name="IGN"/> Scattered around the overworld are various other characters: Wrinkly Kong appears in "save caves", which when entered allow the player to [[saved game|save]] their game; Funky Kong plays a key role in the game, as he supplies the player with vehicles to traverse the overworld; and Swanky Kong, reappearing from the previous game, allows players to challenge Cranky Kong in a contest involving throwing balls at targets in exchange for Bear Coins.{{sfn|Rare|1996|p=16}} New to the series are the Brothers Bear, thirteen [[bear]]s providing the player with services in exchange for Bear Coins, some of who are instrumental for advancing through the game.{{sfn|Rare|1996|p=20}} The main antagonist of the previous games, [[King K. Rool]], reappears under the moniker of "Baron K. Roolenstein".{{sfn|Rare|1996|p=5}} === Story === Shortly after the events of ''[[Diddy's Kong Quest]]'', Donkey Kong and Diddy Kong suddenly disappear in the Northern Kremisphere.<ref name=kotaku/> Dixie Kong sets off to find the pair and is joined by her cousin Kiddy Kong and aided by Funky Kong's vehicles to traverse the land. They reach Kastle KAOS, the lair of a robot named KAOS, who was thought to be the new leader of the [[Kremlings]]. After they destroy KAOS, the curtain in the background rolls up to reveal the robot was being controlled by Baron K. Roolenstein, the new moniker of King K. Rool. After the duo fights him, Donkey and Diddy pop out of the destroyed KAOS, implying they were being used to power the robot. Dixie and Kiddy uncover the extinct [[volcanic island]] of Krematoa. They meet Boomer, an exiled member of the Brothers Bear, inside his [[Anderson shelter]]. He agrees to destroy the rocks hindering the path in exchange for bonus coins. After Dixie and Kiddy find all bonus coins and five [[cogwheel]]s hidden in Krematoa, the duo give the cogs to Boomer, who puts them into a machine which re-activates Krematoa, revealing the ''Knautilus'', K. Roolenstein's personal [[submarine]]. The Kongs board the submarine and battle against him in there, but he escapes once again. Once the Kongs collect all DK coins, they give the coins to Funky, who in exchange gives them a [[gyrocopter]]. The duo then finds an enigmatic creature called the Banana Bird Queen, who is bound to a barrier cast by K. Roolenstein. She tells the Kongs that she can only be freed if her separated children are returned to her, and that she will rid the land of K. Rool if she is freed. The Kongs find each of her children in a cave, where one of the birds is trapped in a crystal which shatters when the Kongs complete a ''[[Simon (game)|Simon]]''-like memory game. After rescuing them and completing a large trade sequence between the Brothers Bear, the Kongs return the children to the Queen. The Queen and her children all sing, annihilating the barrier. The Queen proceeds to chase K. Rool, who is fleeing in a hovercraft. When she catches up to him, she drops a giant [[eggshell]] on top of him, which Dixie and Kiddy land on. The Kongs repeatedly knock on the shell, annoying the captured K. Rool.
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