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Clue (1998 video game)
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===Artificial Intelligence=== The artificial intelligence (AI) implemented in ''Clue'' for computer-controlled opponents was considered advanced for a digital board game conversion. The AI's ability to deduce solutions led to customer complaints of cheating, although the AI simply outperformed the average human player. The AI recorded players' suggestions and tracked information often overlooked by human players. This allowed the AI to deduce which cards players possessed without explicitly asking about them. Three difficulty levels for the AI were provided, with the hardest level utilizing the entire game history for decision-making. The AI's development was led by Mike Reed, based on a design by Bob Pennington. Independent studies demonstrated the AI's effectiveness in making deductions about the game's case file contents. The success of ''Clue'' led to the reuse of its 3D characterizations in the ''Cluedo''-inspired title ''Fatal Illusion''.
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