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===Technical specifications=== [[File:Atari-5200-4-Port-Motherboard-Flat.jpg|thumb|right|A first revision 5200's motherboard]] [[File:Atari 5200 Joystick schematic.png|thumb|right|Joystick schematic from patent]] * [[Central processing unit|CPU]]: [[SALLY (microprocessor)|SALLY]] @ 1.79 MHz (Custom [[MOS Technology 6502]]) * [[Video display controller|Graphics chips]]: [[ANTIC]] and [[CTIA and GTIA|GTIA]] * Support hardware: 3 custom [[Very Large Scale Integration|VLSI]] chips * [[Display resolution|Screen resolution]]: 14 modes: Six text modes (8Γ8, 4Γ8, and 8Γ10 character matrices supported), Eight graphics modes including 80 pixels per line (16 color), 160 pixels per line (4 color), 320 pixels per line (2 color),<ref name=modes>{{cite web|url=http://gury.atari8.info/card_graphics_modes.php|title=Atari 8-bit Forever by Bostjan Gorisek|access-date=January 1, 2017|archive-url=https://web.archive.org/web/20170701190029/http://gury.atari8.info/card_graphics_modes.php|archive-date=July 1, 2017|url-status=dead}}</ref> variable height and width up to overscan 384Γ240 pixels * [[Palette (computing)|Color palette]]: 128 (16 [[hue]]s, 8 [[Luma (video)|luma]]) or 256 (16 [[hue]]s, 16 [[Luma (video)|luma]]) * [[Color depth|Colors on screen]]: 2 (320 pixels per line) to 16 (80 pixels per line).<ref name=modes/> Up to 23 colors per line with player/missile and playfield priority control mixing. Register values can be changed at every [[Scan line|scanline]] using [[ANTIC]] [[display list]] [[Raster interrupt|interrupts]], allowing up to 256 (16 hues, 16 luma) to be displayed at once, with up to 16 per scanline. * [[Sprite (computer graphics)|Sprites]]: Four 8-pixel-wide sprites, four 2-pixel-wide sprites; height of each is either 128 or 256 pixels; 1 color per sprite * [[Scrolling]]: Coarse and fine scrolling horizontally and vertically. (Horizontal coarse scroll 4, 8, or 16-pixel/color clock increments, and vertically by mode line height 2, 4, 8, or 16 scan lines.) (Or horizontal fine scroll 0 to 3, 7, or 15 single-pixel/color clock increments and then a 4, 8, or 16-pixel/color clock increment coarse scroll; and vertical fine scroll 0 to 1, 3, 7, or 15 scan line increments and then a 2, 4, 8, or 16 scan line increment coarse scroll)<ref>{{cite web|url=http://www.atarimagazines.com/compute/issue67/338_1_Atari_Fine_Scrolling.php|title=Atari Fine Scrolling|first=Karl E.|last=Wiegers|access-date=January 1, 2017}}</ref> * Sound: 4-channel [[Programmable sound generator|PSG]] sound via [[POKEY]] [[sound chip]], which also handles keyboard scanning, serial I/O, high resolution interrupt capable timers (single cycle accurate), and random number generation. * [[Random-access memory|RAM]]: 16 [[Kilobyte|KB]]<ref name="converting" /> * [[Read-only memory|ROM]]: ** 2 KB on-board BIOS for system startup and interrupt routing. ** 32 KB ROM window for standard [[ROM cartridge|game cartridges]], expandable using [[bank switching]] techniques. * Dimensions: 13" Γ 15" Γ 4.25"
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