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===Openings=== {| style="margin:0 0 1em 1em; float:right; width:230px; padding:8px; border:1px solid #000;" | {{Xiangqi-position |rd|hd|ed|ad|gd|ad|ed| |rd | | | | | | | | | | |cd| | | | |hd|cd| |sd| |sd| |sd| |sd| |sd | | | | | | | | | | | | | | | | | | |sl| |sl| |sl| |sl| |sl | |cl| | |cl| | | | | | | | | | | | | |rl|hl|el|al|gl|al|el|hl|rl |25}} The most common opening pair of moves |} Since the left and right flanks of the starting setup are symmetrical, it is customary to make the first move on the right flank. Starting on the left flank is considered needlessly confusing.{{citation needed|date=September 2015}} The most common opening is to move the cannon to the central column, an opening known as 當頭炮 (trad.) / 当头炮 (simp.) ''dāng tóu pào'' or "Central Cannon". The most common reply is to advance the horse on the same flank. Together, this move-and-response is known by the rhyme 當頭炮,馬來跳 (trad.) / 当头炮,马来跳 (simp.) {{Audio|zh-dang1tou2pao4_ma3lai2tiao4.ogg|''dāng tóu pào, mǎ lái tiào''|help=no}}. The notation for this is "1. 炮 (32)–35, 馬 (18)–37", "1. C2.5 H8+7", or "1. Che3 Hg8" (diagram at right). After Black's 1. ...H8+7 (Hg8) response, the game can develop into a variety of openings, the most common being the 屏風馬 (trad.) / 屏风马 (simp.) or "Screen Horses (Defence)" in which Black develops the other horse to further protect their middle pawn (...H2+3 or ...Hc8) either immediately on their second move, or later when Black transposes the game into this opening. Alternative common first moves by Black are developing either cannons (1. ...C8.5/1. ...Che8, or 1. ...C2.5/1. ...Cbe8); note that after either of these moves, taking the central soldier with the cannon (2. C5+4 or 2. Cxe7+) is a beginner's trap that impedes development and coordination of Red's pieces if Black plays correctly (for example, 1. Che3 Che8 2. Cxe7+?? Ade9 3. Hg3 Hg8 4. Ce5 Rh10 when Black develops the rook first, and the loss of Black's middle pawn actually enabled Black's horses to occupy the centre on the next moves). Other common first moves by Red include moving an elephant to the central column (1. Ege3), advancing the soldier on the third or seventh file (1. c5), moving a horse forward (1. Hg3), and moving either cannon to the 4th or 6th (d- or f-) file (1. Chd3 or 1. Chf3). Compared to the Central Cannon openings, these openings are generally less restricted by theory. General advice for the opening includes rapid development of at least one chariot and putting it on open files and ranks, as it is the most powerful piece with a long attack range. There is a saying that only a poor player does not move a chariot in the first three moves (Chinese: 三步不出車,必定要輸棋); however this is not to be taken literally, and is in fact often violated in modern Xiangqi games.{{Citation needed|date=December 2012}} Attacking and defending the centre, especially the central soldiers / central pawns, are common themes in the opening, hence the Central Cannon openings. Usually, at least one horse should be moved to the middle in order to defend the central soldier; however undefended central soldiers can also become "poisoned pawns" in the early moves, especially if the attacking side does not have an immediate follow-up to retain the pressure on the central file.
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