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==Powers, abilities, and resources== John Constantine's magical abilities, prior to the New 52 era and onward, were considered average in terms of spell-casting proficiency. However, he relied more on his intelligence, extensive knowledge of the occult, manipulation skills, and extensive network of contacts. Despite this, Constantine specialized in various areas of magic, including demonology, illusions, divination, and demonic summoning. He also had some proficiency in necromancy and spiritual communication.<ref>{{Cite book |title=DC Adventures RPG Heroes & Villains vol. 1 |publisher=Green Ronin Publishing |year=2013 |isbn=978-1934547380}}</ref> In his use of sorcery, Constantine possessed a vast repertoire of magical spells, rituals, and curses. These abilities encompassed evocation, necromancy, illusions, invisibility, and even time travel. He was skilled in employing protective magic through the use of sigils and magic circles, providing defense against physical and supernatural attacks.<ref>''Hellblazer'' #258</ref><ref>''Hellblazer'' #273</ref> Constantine also displayed resistance to psychic attacks and had the ability to block omnipresence using magic, as demonstrated by his use of sigils to hide from powerful entities.<ref>{{cite book |author=Garth Ennis |title=Rake at the Gates of Hell |publisher=DC Comics |year=2003 |isbn=978-1-40120-002-2 |author-link=Garth Ennis}}</ref> After the New 52 reboot, Constantine's magical abilities underwent expansion, becoming more formidable. Additionally, he possesses a notable supernatural ability called synchronicity wave traveling, which grants him exceptional luck and the power to shape events in his favor. He has a talent for evading harm, finding suitable allies, and altering the course of battles.<ref name="origin" /> Furthermore, Constantine is recognized as a practitioner of "Blood Magic," a classification that encompasses individuals who possess the blood of magical beings either through birth or external means. In Constantine's case, he falls into the latter category. This unique characteristic grants him the ability to tap into magical forces and alleviate many of the negative effects associated with magic.<ref>Lotowycz, R. (2021). ''The DC Book of Lists: A Multiverse of Legacies, Histories, and Hierarchies''. Running Press Adult.</ref> His blood carries a demonic taint acquired through a blood transfusion from Nergal and contact with a succubus.<ref name="Hellblazer #236">{{cite book |author=Andy Diggle |title=Hellblazer:Joyride |publisher=Vertigo |year=2008 |isbn=978-1-40121-651-1}}</ref> This tainted blood has demonstrated healing properties, age-managing effects, and acts as a defensive mechanism, being highly corrosive and poisonous against powerful adversaries like the King of the Vampires.<ref>{{cite book |author=Garth Ennis |title=Hellblazer: Tainted Love |publisher=DC Comics |year=1998 |isbn=978-1-56389-456-5}}</ref> In addition to his proficiency in sorcery, Constantine possesses exceptional manipulation skills, having successfully deceived powerful entities within the DC Universe, including The First of the Fallen, The Presence, Batman, and Superman.<ref name="vankin">{{cite news |last=Campbell |first=Josie |date=April 28, 2011 |title=Vankin and Constantine 'Search for Swamp Thing' |url=https://www.cbr.com/vankin-and-constantine-search-for-swamp-thing/ |access-date=June 9, 2020 |newspaper=[[Comic Book Resources]]}}</ref><ref name="God#1" /> He is widely regarded as the world's greatest con man.<ref>{{cite book |author=Jeff Lemire |title=Justice League Dark Annual #1 |publisher=DC Comics |author-link=Jeff Lemire}}</ref> Constantine holds extensive knowledge of the routes to Heaven, Hell, and the afterlife, allowing him to escape and teleport without being pursued by adversaries. In the graphic novel ''Pandemonium'', he deliberately allows himself to be killed but later resurrects by departing from the afterlife. Furthermore, Constantine demonstrates considerable expertise in stage magic skills such as hypnosis, sleight of hand, pickpocketing, and escapology. His proficiency in unarmed combat varies depending on the writer, with some portraying him as a less skilled physical fighter and others depicting him as a capable hand-to-hand combatant. In certain instances, Constantine emerges victorious in fights through the utilization of magical weapons, unorthodox tactics, or quick thinking.<ref>''Hellblazer'' #42, #57 and the graphic novel [[All His Engines]] published by [[DC Comics|DC]] [[Vertigo (DC Comics)|Vertigo]] imprint</ref><ref>{{cite book |author=Peter Milligan |title=Hellblazer: Scab |publisher=DC Comics |year=2009 |isbn=978-1-40122-501-8}}</ref> After tricking the Lords of Hell into curing his lung cancer, he was perpetually in good health and physicality. John also carries with him an arsenal of powerful magical artifacts to aid him in battle, such as The House of Mystery, which also serves as his transport to different realms of the universe, and his trademark trench coat that possesses powerful [[demon|demonic powers]].<ref>{{cite book |author=Peter Milligan |title=Hellblazer: The Devil's Trenchcoat |publisher=DC Comics |year=2012 |isbn=978-1401237202}}</ref>
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