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=== Online gaming === {{Further|History of massively multiplayer online games}} The first graphical character-based interactive environment is ''[[Club Caribe]]''. First released as ''[[Habitat (video game)|Habitat]]'' in 1988, ''Club Caribe'' was introduced by [[LucasArts]] for [[Q-Link]] customers on their Commodore 64 computers. Users could interact with one another, chat and exchange items. Although the game's [[open world]] was very basic, its use of online avatars and the combination of chat and graphics was revolutionary. Online graphics in the late 1980s were severely restricted by the need to support modem data transfer rates as low as 300 [[bits per second]]. Habitat's graphics were stored locally on floppy disk, eliminating the need for network transfer.<ref>{{cite news|url=http://sdtimes.com/sd-times-blog-strangest-software-project-ive-ever-run/|title=The Strangest Software Project I've Ever Run|first=Alex|last=Handy|work=[[SD Times]]|date=September 23, 2014|access-date=August 19, 2015}}</ref>
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