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=== Dialects === * [[LuaJIT]], a just-in-time compiler of Lua 5.1.<ref>{{cite web |title=LuaJIT |url=https://luajit.org/luajit.html |website=LuaJIT}}</ref><ref>{{cite web |title=Extensions |url=https://luajit.org/extensions.html |website=LuaJIT}}</ref> * [[Roblox#Roblox Studio and game design|Luau]] developed by [[Roblox Corporation]], a derivative of and backwards-compatible with Lua 5.1 with [[gradual typing]], additional features and a focus on performance.<ref>{{Cite web |title=Why Luau? |url=https://luau-lang.org/why |access-date=2024-08-03 |website=Luau |language=en |quote=All of these motivated us to start reshaping Lua 5.1 that we started from into a new, derivative language that we call Luau. Our focus is on making the language more performant and feature-rich, and make it easier to write robust code through a combination of linting and type checking using a gradual type system.}}</ref> Luau has improved sandboxing to allow for running untrusted code in embedded applications.<ref>{{Cite web |title=Sandboxing |url=https://luau.org/sandbox |access-date=2025-03-27 |website=Luau |language=en}}</ref> * Ravi, a JIT-enabled Lua 5.3 language with optional static typing. JIT is guided by type information.<ref>{{cite web |title=Ravi Programming Language |url=http://ravilang.github.io/ |website=GitHub}}</ref> * Shine, a fork of [[LuaJIT]] with many extensions, including a module system and a macro system.<ref>{{cite web |last1=Hundt |first1=Richard |title=richardhundt/shine |website=[[GitHub]] |url=https://github.com/richardhundt/shine |date=2021-04-22}}</ref> * Glua, a modified version embedded into the game [[Garry's Mod]] as its scripting language.<ref>{{cite web |title=Garry's Mod Wiki |url=https://wiki.facepunch.com/gmod/ |website=wiki.facepunch.com}}</ref> * Teal, a [[Type system#Static type checking|statically typed]] Lua dialect written in Lua.<ref>{{Citation |title=teal-language/tl |date=2024-12-23 |url=https://github.com/teal-language/tl |access-date=2024-12-23 |publisher=Teal language}}</ref> * [[PICO-8]], a "fantasy video game console", uses a subset of Lua known as PICO-8 Lua. In addition, the Lua users community provides some ''power patches'' on top of the reference C implementation.<ref>{{cite web |title=Lua Power Patches |url=http://lua-users.org/wiki/LuaPowerPatches |website=lua-users.org |access-date=18 May 2021 |archive-date=18 May 2021 |archive-url=https://web.archive.org/web/20210518114041/http://lua-users.org/wiki/LuaPowerPatches |url-status=dead}}</ref>
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