Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Walking
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Control based models === Control-based models start with a simulation based on some description of the animal's anatomy and optimize control parameters to generate some behavior. These may be based on a musculoskeletal model,<ref>{{Cite journal |last1=Geijtenbeek |first1=Thomas |last2=van de Panne |first2=Michiel |last3=van der Stappen |first3=A. Frank |date=November 2013 |title=Flexible muscle-based locomotion for bipedal creatures |url=http://dx.doi.org/10.1145/2508363.2508399 |journal=ACM Transactions on Graphics |volume=32 |issue=6 |pages=1–11 |doi=10.1145/2508363.2508399 |s2cid=9183862 |issn=0730-0301}}</ref> skeletal model,<ref>{{cite arXiv | eprint=1707.02286 | last1=Heess | first1=Nicolas | last2=TB | first2=Dhruva | last3=Sriram | first3=Srinivasan | last4=Lemmon | first4=Jay | last5=Merel | first5=Josh | last6=Wayne | first6=Greg | last7=Tassa | first7=Yuval | last8=Erez | first8=Tom | last9=Wang | first9=Ziyu | last10=Ali Eslami | first10=S. M. | last11=Riedmiller | first11=Martin | last12=Silver | first12=David | title=Emergence of Locomotion Behaviours in Rich Environments | year=2017 | class=cs.AI }}</ref><ref>{{Cite journal |last1=Peng |first1=Xue Bin |last2=Abbeel |first2=Pieter |last3=Levine |first3=Sergey |last4=van de Panne |first4=Michiel |date=2018-08-31 |title=DeepMimic |url=http://dx.doi.org/10.1145/3197517.3201311 |journal=ACM Transactions on Graphics |volume=37 |issue=4 |pages=1–14 |doi=10.1145/3197517.3201311 |arxiv=1804.02717 |s2cid=215808400 |issn=0730-0301}}</ref> or even simply a ball and stick model.<ref>{{Cite journal |last1=Szczecinski |first1=Nicholas S. |last2=Bockemühl |first2=Till |last3=Chockley |first3=Alexander S. |last4=Büschges |first4=Ansgar |date=2018-11-16 |title=Static stability predicts the continuum of interleg coordination patterns in Drosophila |journal=Journal of Experimental Biology |volume=221 |issue=22 |pages=jeb189142 |doi=10.1242/jeb.189142 |pmid=30274987 |s2cid=52903595 |issn=0022-0949|doi-access=free }}</ref> As these models generate locomotion by optimizing some metric, they can be used to explore the space of optimal locomotion behaviors under some assumptions. However, they typically do not generate plausible hypotheses on the neural coding underlying the behaviors and are typically sensitive to modeling assumptions.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Walking
(section)
Add topic