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=== Sequels === According to ''Rogue Leaders'', ''Loom'' was not designed to be the first game in a series, but "Brian Moriarty considered additional directions for the story" after development of the first entry had concluded.<ref name=rogue /> The two sequels planned were titled ''Forge'' and ''The Fold'', starring Bobbin's friends Rusty Nailbender and Fleece Firmflanks. Moriarty gave an account of potential sequels in a 2006 interview:<ref name="bminterview">{{cite web |url=http://www.adventureclassicgaming.com/index.php/site/interviews/212/ |title=Brian Moriarty β Interview |website=Adventure Classic Gaming |first1=Erik-AndrΓ© Vik |last1=Mamen |first2=Philip |last2=Jong |date=September 15, 2006 |access-date=November 26, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20111210185701/http://www.adventureclassicgaming.com/index.php/site/interviews/212/ |archive-date=December 10, 2011}}</ref> {{blockquote|''Loom'' wasn't actually written with a trilogy in mind. But after it was finished, there was vague interest in continuing the story. In discussing this possibility, I imagined two sequels. The first was tentatively called ''Forge''. It tells the story of Bobbin's friend Rusty Nailbender, whose home city (the Forge of the Blacksmiths) was enslaved by Chaos near the end of Loom. Rusty becomes the leader of an underground movement to overthrow Chaos, together with Fleece Firmflanks of the Shepherds and new characters from the other Guilds. Bobbin appears every now and then as a ghostly swan dispensing mystical advice, an obvious nod to [[Obi-Wan Kenobi]] of ''Star Wars''. The story climaxes in a terrible battle that nearly destroys the world. The third game, ''The Fold'', is about Fleece Firmflanks and her attempt to unite the shattered Guilds in a final, desperate effort to banish Chaos. Near the end of the game, when the cause appears hopeless, Bobbin and the Weavers swoop in like the proverbial cavalry to save the day. The Loom of the Weavers is remade, reality is healed, and peace is restored to the Guilds. But this was all just talk. I was busy with other projects, and nobody else felt strongly enough about the games to make a commitment. So ''Forge'' and ''The Fold'' never got made.}}
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