Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Flight simulator
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Simulator structure === [[File:Flight simulator block diagram.svg|thumb|right|500px|Flight simulator block diagram]] Flight simulators are an example of a [[human-in-the-loop]] system, in which interaction with a human user is constantly happening. From perspective of the device, the inputs are primary [[Aircraft flight control system#Cockpit controls|flight controls]], instrument panel buttons and switches and the instructor's station, if present. Based on these, the internal state is updated, and equations of motion solved for the new time step.<ref name="baarspul1990">Baarspul, M. (1990) A review of flight simulation techniques. Progress in Aerospace Sciences, 22, 1β20.</ref> The new state of the simulated aircraft is shown to the user through visual, auditory, motion and touch channels. To simulate cooperative tasks, the simulator can be suited for multiple users, as is the case with [[multi-crew cooperation]] simulators. Alternatively, more simulators can be connected, what is known as "parallel simulation" or "distributed simulation".<ref name="fujimotoParallelDistributedSimulation2015">{{cite Q|Q63321790}}</ref> As military aircraft often need to cooperate with other craft or military personnel, [[wargame]]s are a common use for distributed simulation. Because of that, numerous standards for distributed simulation including aircraft have been developed with military organisations. Some examples include [[SIMNET]], [[Distributed Interactive Simulation|DIS]] and [[High Level Architecture|HLA]] .
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Flight simulator
(section)
Add topic