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=== Other scoring systems === ====Point-a-Rally to 15==== Point-a-rally scoring to 15 was used for the [[World Squash Championships|World Championships]] between 1989 and 2003. PARS to 15, with the tiebreak being two clear points (as per standard PARS) from 14β14, was used in many amateur leagues because PARS to 11 was considered too short.<ref>{{cite web|url=https://www.kent-squash.co.uk/par-scoring-less-squash/|title=PAR scoring equals less squash}}</ref> This system fell out of favor in 2004 when the [[Professional Squash Association]] (PSA) decided to switch to PARS to 11. Games were considered to last too long and the winner would usually be the fitter player, not necessarily the better player.<ref>{{cite web|url=http://squashclub.org/main/e-lessons/lessons/intermediate_lessons/faq/faq.shtml|title=Frequently asked questions on squash β general squash tips|website=squashclub.org}}</ref> ====English/Hand-In-Hand-Out to 9==== Known as English or hand-in-hand-out scoring, under this system, if the server wins a rally, they receive a point, while if the returner wins rally, only the service changes (i.e., the ball goes "hand-out") and no point is given. The first player to reach nine points wins the game. However, if the score reaches 8β8, the player who was first to reach eight decides whether the game will be played to nine, as before (called "set one"), or to 10 (called "set two"). This scoring system was formerly preferred in Britain, and also among countries with traditional British ties, such as Australia, Canada, Pakistan, South Africa, India and Sri Lanka. ====RAM==== The RAM scoring system is a proposed new scoring system created by former World Champion, [[Ramy Ashour]] and co-founded by [[Osama Khalifa]]. This consists of playing a best of five games. Each game is three minutes long; however, this only refers to the three minutes in play. The 'downtime' in between the end of a rally and a serve is not counted. Once the time is up, the clock stops, and the leading player needs to win a final point. If the player who is behind wins the point the game continues until the trailing player catches up and wins one more point than the initially leading player. For example, Player one is leading 5β3 and the clock stops. Player two wins the next two points and the score is 5β5. Whoever wins the next point wins the game. This is called sudden death. If the score is 0β0 when the clock stops the clock is reset and the game restarts. For Let Calls the clock reverts to the start time of that point. Further rules include that there must be a referee and a time keeper to make this match official. Players have two minutes of rest between games, and all other standard PSA and WSF rules apply.<ref>{{Cite web |url=http://ramscoring.com/ram-scoring-system.html |title=RAM Scoring System |access-date=2019-05-18 |archive-date=2019-05-18 |archive-url=https://web.archive.org/web/20190518131603/http://www.ramscoring.com/ram-scoring-system.html |url-status=dead }}</ref>
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