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==Legacy== {{see also|Child of Eden}} Despite low sales, a sequel to ''Rez'' was being planned at Sega prior to its internal restructuring.<ref name="GamaKazdal"/> Mizuguchi has continued to expand upon his game designs, aiming to bring in casual players and have them experience synesthesia as he wanted to do with ''Rez''.<ref name="EuroInterview"/><ref name="GSrez2007"/> The [[Ubisoft]]-published ''[[Child of Eden]]'' is a spiritual successor to ''Rez'', designed around the same gameplay and sensory principles.<ref name="ChildInterview"/> Mizuguchi envisioned ''Rez'' as being the first in a trilogy of similar titles.<ref name="EuroInterview"/> According to a 2017 interview, Area X was seen by him partly as a prototype for the conceptual third title.<ref name="RezHDsequel"/>
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