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=== Regional lockout === Unlike the NES and Super NES, which employed region-specific branding and hardware variations, the Nintendo 64 maintained a consistent design and brand worldwide. While Nintendo initially announced the use of [[regional lockout]] chips to restrict game compatibility,<ref>{{Cite magazine |date=August 1996 |title=N64 Top 10 List |magazine=[[Electronic Gaming Monthly]] |publisher=[[Ziff Davis]] |page=17 |issue=85}}</ref> the platform ultimately enforced region-locking through physical cartridge design, with each market having cartridges with different notches on the back, preventing a cartridge from one region from being inserted into a foreign console.<ref>{{Cite magazine |date=December 1996 |title=Launch Puts N64 on Map |magazine=[[Electronic Gaming Monthly]] |publisher=[[Ziff Davis]] |pages=20β21 |issue=89}}</ref>
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