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====RPGs==== {{See also|List of Mario role-playing games{{!}}List of ''Mario'' role-playing games|Paper Mario{{!}}''Paper Mario''|Mario & Luigi{{!}}''Mario & Luigi''}} Mario has been the protagonist of various [[role-playing video games]] (RPGs), beginning with [[Square (video game company)|Square]]'s ''[[Super Mario RPG]]'' on the [[Super Nintendo Entertainment System]] (SNES). According to Yoshio Hongo of Nintendo, the game came out of Shigeru Miyamoto's desire to develop a ''Mario'' role-playing game while Square wanted a role-playing video game that sold well overseas.<ref>{{cite journal|title=Nintendo Ultra 64: The Launch of the Decade?|journal=Maximum: The Video Game Magazine|issue=2 |date=November 1995|pages=107β8}}</ref> The game was notable at the time for having a unique blend of action and role-playing game elements, and was a critical and commercial success, and led to two other spinoff RPG series starring the character, ''[[Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]''. A sequel to ''Super Mario RPG'' was planned for the [[Nintendo 64]]. The original developer, Square, had signed a deal with [[Sony Interactive Entertainment|Sony]] to release ''[[Final Fantasy VII]]'' for the [[PlayStation (console)|PlayStation]], so Nintendo passed on development responsibilities to [[Intelligent Systems]]. The new art designer, Naohiko Aoyama, changed every character to two-dimensional to bring out "cuter" graphics compared to low-polygon three-dimensional graphics on the console. In the ''Paper Mario'' series, Mario is often aided by numerous allies who progress the story while Mario remains silent.<ref>{{Cite magazine|url=https://www.gameinformer.com/b/features/archive/2016/02/07/nintendo-and-alphadream-talk-paper-mario-rpgs-and-more.aspx|title=Nintendo and AlphaDream Talk Mario, RPGs, And More|date=February 7, 2016|access-date=March 19, 2021|magazine=[[Game Informer]]|archive-date=February 14, 2021|archive-url=https://web.archive.org/web/20210214050004/https://www.gameinformer.com/b/features/archive/2016/02/07/nintendo-and-alphadream-talk-paper-mario-rpgs-and-more.aspx|url-status=live}}</ref> Unlike ''Paper Mario'', both Mario and Luigi have voices in the ''[[Mario & Luigi]]'' series.<ref name="Gamers' Summit">{{cite web|author=Harris, Craig|date=September 17, 2003|url=http://uk.gameboy.ign.com/articles/450/450287p1.html|title=Mario & Luigi|publisher=IGN|access-date=January 26, 2008|url-status=dead|archive-url=https://web.archive.org/web/20090224224930/http://uk.gameboy.ign.com/articles/450/450287p1.html|archive-date=February 24, 2009}}</ref> According to the developers, previous games use [[Sprite (computer graphics)|character sprites]] so the developers were generally inexperienced and did not know much about hardware at the time. Once the [[Nintendo 3DS]] was released, the developers had the chance to switch to 3-dimensional graphics. They changed the background and world design but kept the characters as 2D renderings of 3D characters because they believed it made it easier to convey comedic expressions. In 2013, they believed Mario took too much of the spotlight in the ''Mario'' franchise, and they made Luigi the more story-focused character in ''[[Mario & Luigi: Dream Team]]''.<ref>{{cite web|url=https://www.usgamer.net/articles/usgamer-interviews-mario-amp-luigidream-team|title=USGamer Interviews the Developers of Mario & Luigi : Dream Team|date=August 6, 2013|access-date=March 25, 2021|website=[[USGamer]]|last=Khaw|first=Cassandra|archive-date=September 14, 2019|archive-url=https://web.archive.org/web/20190914012614/https://www.usgamer.net/articles/usgamer-interviews-mario-amp-luigidream-team|url-status=live}}</ref>
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