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==References== === Citations === {{Reflist|30em}} === General and cited references === {{refbegin|2}} * {{Cite thesis | last = Bestul | first = J. Michael | type = MA thesis | title = Cthulhu Lives!: A Descriptive Study of the H.P. Lovecraft Historical Society | year = 2006 | url = http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1146602037 | access-date = 2023-04-05 }} * {{cite book | last = Dansky | first = Richard E. (Developer) | author-link = Richard Danksy | title = Laws of the Night | publisher = [[White Wolf Publishing]] | year = 1996 | isbn = 978-1-56504-506-4}}<!--(Dansky is the first credit and is credited for "Development." The Authors credit is "All new material by Richard E. Dansky. Reprinted material from '''Antagonists''' by Jennifer Albright with Nicky Rea and Phil Brucato. Reprinted material from '''The Apocalypse''' by Geoffrey Fortier, William Spencer-Hale, Sam Chupp, Ian Lemke and Mike Tinney. Reprinted material from '''The Masquerade Players' Kit''' by Iam Lemke and Mike Tinney. Reprinted material from '''The Masquerade 2nd Edition''' by Geoffrey Fortier, Frank Branham, Mark Rein•Hagen, Iam Lemke and Mike Tinney. Reprinted material from '''Vampire: The Masquerade 2nd Edition''' by Mark Rein•Hagen, Graeme Davis, Tom Dowd, Lisa Stevens and Stewart Wieck.")--> * {{cite book | last = Falk | first = Jennica | author2-link = Glorianna Davenport | author2 = Davenport, Glorianna | title = Entertainment Computing – ICEC 2004 | chapter = Live Role-Playing Games: Implications for Pervasive Gaming | publisher = Springer Berlin / Heidelberg | year = 2004 | volume = 3166 | pages = 127–138 | chapter-url = http://springerlink.com/content/up8k3p2xywdf49ag/?p=c2914626bfa243b299327f78722deb90&pi=1 | series = Lecture Notes in Computer Science | chapter-format = PDF | access-date = 2008-10-28 | isbn = 978-3-540-22947-6 }}{{Dead link|date=January 2021 |bot=InternetArchiveBot |fix-attempted=yes }} *{{cite web | last = Fatland | first = Eirik | title = Knutepunkt and Nordic Live Role-playing: a crash course | work = Dissecting larp | publisher = Knudepunkt 2005 | year = 2005 | url = http://knutepunkt.laiv.org/kp05/Knutepunkt%20and%20Nordic%20Live%20Role-playing,%20A%20crash%20course.pdf | access-date = 2007-07-29 | archive-date = 2016-03-10 | archive-url = https://web.archive.org/web/20160310084252/http://knutepunkt.laiv.org/kp05/knutepunkt%20and%20nordic%20live%20role-playing,%20a%20crash%20course.pdf | url-status = dead }} * {{cite book | last = Kilgallon | first = John | author2 = Sandy Antunes | author3 = Mike Young | title = Rules to Live by: A Live Action Roleplaying Conflict Resolution System | publisher =Interactivities Ink | year =2001 | isbn =978-0-9708356-0-4}} * {{Cite book | last1 = Montola | first1 = Markus | last2 = Stenros | first2 = Jaakko | last3 = Waern | first3 = Annika | chapter = Philosophies and strategies of pervasive larp design | title = Larp, the Universe and Everything | publisher = Knutepunkt 2009 | year = 2009 | chapter-url = http://knutepunkt.laiv.org/2009/book/PhilosophiesAndStrategiesOfPervasiveLarpDesign/kp09_PhilosophiesAndStrategiesOfPervasiveLarpDesign.pdf | access-date = 2009-05-08 | archive-date = 2016-03-04 | archive-url = https://web.archive.org/web/20160304220636/http://knutepunkt.laiv.org/2009/book/PhilosophiesAndStrategiesOfPervasiveLarpDesign/kp09_PhilosophiesAndStrategiesOfPervasiveLarpDesign.pdf | url-status = dead }} * {{cite book | last =Niven | first =Larry | author-link =Larry Niven | author2-link =Steven Barnes | author2 =Barnes, Steven | title =Dream Park | publisher =Phantasia Press | year =1981 | isbn =978-0-932096-09-8}} * {{cite book | last =Russo | first =Anthony | author2 = Heinig, Scott | title = Star Wars Live-Action Adventures | publisher =[[West End Games]] | year =1996 | isbn =978-0-87431-283-6}} * {{cite book | last = Tresca | first = Michael | title = The Evolution of Fantasy Role-Playing Games | publisher = McFarland | year = 2010 | isbn = 978-0-7864-5895-0}} * {{cite conference | first = Anders | last = Tychsen | author2 = Hitchens, Michael | author3 = Brolund, Thea | author4 = Kavakli, Manolya | title = The Game Master | book-title = The Second Australasian Conference on Interactive Entertainment | pages = 215–222 | publisher = Creativity and Cognition Studios Press | year = 2005 | url = http://portal.acm.org/citation.cfm?id=1109180.1109214 | access-date = 2008-12-03 }} * {{cite journal | last = Tychsen | first = Anders | author2 = Hitchens, Michael | author3 = Brolund, Thea | author4 = Kavakli, Manolya | title = Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities | journal = [[Games and Culture]] | volume = 1 | issue = 3 | pages = 252–275 | date = July 2006 | url = http://gac.sagepub.com/cgi/content/abstract/1/3/252 | access-date = 2007-11-04 | doi = 10.1177/1555412006290445 | s2cid = 12180996 | archive-date = 2010-06-17 | archive-url = https://web.archive.org/web/20100617123532/http://gac.sagepub.com/cgi/content/abstract/1/3/252 | url-status = live | citeseerx = 10.1.1.496.1896 }} * {{cite conference|last1=Waern|first1=Annika|last2=Montola|first2=Markus|last3=Stenros|first3=Jaakko|title=The three-sixty illusion: designing for immersion in pervasive games|conference=Conference on Human Factors in Computing Systems|book-title=Proceedings of the 27th international conference on Human factors in computing systems|publisher=ACM|date=2009-04-08}} * {{cite book | editor-last =Young | editor-first =Mike | author-link =Mike Young (game designer) | title = The Book of LARP | publisher = Interactivities Ink | year = 2003 | isbn = 978-0-9708356-8-0}} {{refend}}
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